Clash of Empires Ancient Battles rules coming soon

Great Escape Games will soon be releasing their Ancients rules, Clash of Empires.

Clash of Empires

From their announcement:

Clash of Empires has been in full time development for over a year now. Here are a few details:

  • There will be no need to rebase your figures.
  • We mainly play with 28mm figures but the rules suit 15mm and 20mm armies as well.
  • There will be plenty of dice to roll.
  • The turn sequence is: Orders Phase, Movement Phase, Shooting Phase, Hand-to-hand Phase and Combat Outcomes Phase. It is IGOUGO but the inactive player can at times act in the opponent’s turn.
  • Troop morale is vital but troop discipline is a separate characteristic and can be just as important.
  • Generals and other characters command, they are not super killing machines. This can be a good excuse to do diorama bases for your leaders if you are so inclined.

Clash of Empires even has a use for those casualty figures you never painted.

Units have profiles to determine how good they are but may also have Unit Special Rules such as Cantabrian Circle (Skythians), Expert Swordsmen (e.g. Legionaries) and Shieldwall (e.g. Saxon infantry) to name a few. Army lists are very expansive and you choose your unit size by individual models within set minimums and maximums (e.g. a Roman auxiliary infantry unit has 10-30 models in it).

Units within the army list are ‘flavoured’ for that period so that a Roman Legionary is different to a Viking Hirdman, rather than both being superior Heavy Infantry.

In the rulebook there will be lists for the Early Imperial Romans and its enemies in the west. The first army list book will cover Early Achaemenid Persia to the death of Alexander. Many army lists will be free to download from the web. They will be official but will be living lists reviewed by us and the wargaming community.

Some of these will go to print but many will stay on the website as free downloads.

The rulebook also contains rules for four different scenarios including elements such as terrain placement, terrain types, army initiative and flanking manoeuvres.

More details on our site.