From the update:
Greetings! My name is Ross Watson, and I am a huge fan of Shadowrun. I’ve been playing Shadowrun since its inception in 1989, and I’ve played every edition of the game right from the first. I’ve played Shadowrun when it was an online text-based game (Shadowrun Seattle MUX and Shadowrun Detroit MUX), and now I’m very pleased to say I’m deeply enjoying the opportunity to work on a game set in that universe!
I’ve been a game designer for over 13 years now, and I’ve worked on a ton of games. Much of my experience lies in developing RPGs and miniature games, and it’s great to bring that experience to the table for Sprawl Gangers.
Randall and I plan to release a number of designer diaries about Sprawl Gangers in the coming months. I wanted to take this opportunity to tell you about my basic design philosophy for Sprawl Gangers to give all the fans an idea of where I’m coming from and where I want to go with the game.