Anvil Industry launches Kickstarter campaign for Afterlife sci-fi minis game

By Polar_Bear
In Crowdfunding
Oct 30th, 2013
13 Comments
892 Views

Anvil Industry has launched their Kickstarter campaign for Afterlife, their new sci-fi miniatures game.

Source

From the campaign:

We will tell the story of a near-future Earth torn apart by civil war after the collapse of the social order imposed by Earths government, the Unity Council. The planet burns as sprawling Mega Cities built for a world of prosperity become brutal war zones and the Unity Council’s authority crumbles away. Dozens of corporations, emergent governments and resistance movements form loose factions and alliances in an escalating conflict for power and resources.

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  • 4tonmantis

    Hope they do well, I’ve got so much of this exact same type of miniature already and more coming from Deadzone and Bones II..

    IF they are reading this, you really might want to do something with the poses, they’re a bit rigid/stiff at the moment.

  • Vaxillus

    I’ll second 4tonmantis on the poses. The remind me a bit of the old ‘statue’ marines. Some of Anvil’s other stuff seems a bit more dynamic, not sure why they’d take a step back here.

    To be honest though, I’m not sure how many more sci-fi games the industry has room for. Unless something has a really great aesthetic or some sort of groundbreaking rules system, I’m basically disinterested in another set of sci-fi marines. Hopefully the narrative twist on their marketing structure will add enough incentive to keep the public interest. It sounds cool, but if the narrative falls flat due to bad writing or lack of player support the game will collapse.

    • 4tonmantis

      They need to hire a concept artist too.. that is.. me!!!

      Srsly though, the other thing that would make it happen would be if it was an insanely good deal.. the pricing on these beats GW but not the other sci-fi manufacturers.

      • Vaxillus

        Yeah, ~$5 a pop ain’t much of a deal, but they don’t need much funding for this. They’ve already reached their goal. The art and design isn’t bad, but it’s hardly original. I’d definitely be more interested if it had some stuff to wow me.

    • Pictures are just for illustrating purposes, there will be individual poses for all miniatures.

  • Well people seem to like this so I am sure it’s filling some gap in the sci-fi scene. I read the thread on Dakka and they are posed this way to simplify molding and keep prices down as they are all resin. They are two-part iirc, torso and legs.

    The design is fine I guess on the battlesuits, but I find the proportions of the soldier really off for some reason. I get that it’s “heroic” scale, but the legs seem too short or something. It’s like it has the proportions of a 2-yearold. http://content.answcdn.com/main/content/img/oxford/Oxford_Body/019852403x.development-and-growth-school-age-and-adolescence.1.jpg

    Still I am always interested in what is out there and Anvil Industry does have some cool stuff in general.

    • 4tonmantis

      I wasn’t going to go there.. but the heads are too big, the arms are too long, the knees are a little too high.. there are other problems but there really isn’t a point to critiquing the anatomy since the sculptors aren’t here…

      • Joel – Anvil Industry

        The sculptor is here! critique welcome. Yes the proportions are off, they have to be – when they are big on a screen it looks odd, but when they are on the table 30mm high and several feet away from you, they need a bigger head, gun, arms etc. My figures are not as “heroicly” proportions as GW plastics, the closest comparison is Forge Worlds IG line, which I think gets the scale just right, so that’s what I aim for.
        Thanks for your feedback

  • Gallahad

    I dunno, I think they look OK. The designs are a little bit retro, and the troopers look pretty static, but I am a big sucker for powered armor.

  • Joel – Anvil Industry

    Hello guys,
    A few points –
    Posing – The renders shown so far are mostly just the “T-pose” base sculpts. The completed miniature sets will of course have a wide variety of dynamic and realistic poses.

    Pricing wise – We will always try to keep prices as low as possible while still making the profit we need to invest in the game, but realistically it is impossible for hand cast ultra-high quality resin figures to cost the same as products mass produced in China, but the superb quality and detail we can achieve with resin means I am very reluctant to use other processes at this stage in the project.

    Proper multi-part plastics are an option for larger models in the future however.

    Thanks,

    Joel

    • 4tonmantis

      You are confusing high quality miniatures with high quality casts. To be a fully high quality miniature, the whole thing has to work.. including the pose.
      If you have to pose them in a really stiff cookie cutter way, then the pose makes the miniature look dull and you can’t really claim it’s high quality from an appeal standpoint. I am a 3d modeler.. and I don’t see any t-poses on any of the models.
      I really truly appreciate the initiative.. I mean that.. but there are other companies that are able to work with resin, have more natural poses, and retain quality in their castings.. AND hit a very similar price point (or lower).

      On the anatomy… if you’re going to go this route, it’s advisable that you at least center the knees and elbows on the arms and legs.

      You have explanations for the things that we (not just me) have brought up.. but you have to understand.. your explanations.. don’t really matter.. we see what we see and will buy or not buy based on that, regardless of the reason (it’s a hard pill to swallow).

      I can name at least 12 other companies that have models that are exactly like these right now.. and the only things that stand out compared to the others are pretty much negatives.

      Either way, best of luck.

      • Joel – Anvil Industry

        Thanks for your feedback and advice, Ill take another look at the anatomy on the models before I send them to print.
        I know at the end of the day all that matters is that people want to buy the figures, I can only try to make the best figures possible and then its up to you guys 🙂

        • 4tonmantis

          I’m here to help! Good luck on the KS- 🙂