Capitalism. The movement of goods and money. Buy low, sell high. In Star Trek, the Ferengi are the embodiment of wanting it all and wanting it now, the ultimate wheelers and dealers, an entire race of used car salesmen. And that's what you get to be in Star Trek: Galactic Enterprises, coming soon from WizKids.
From the website:
From the mind of Christophe Boelinger, a veteran game designer, comes a new version of his Fantasy Business design – Star Trek: Galactic Enterprises!
On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items in order to accrue the most profit. Because, as you know, a Ferengi without profit is no Ferengi at all (Rule of Acquisition #18).
3 to 8 Ferengi will buy and sell their wares, trying to monopolize a particular item for greater profit. However, once other Ferengi get those same items for sale, it becomes a matter of negotiation: do you work together to gain the same profit, or do you agree to cooperate, then sell at a lower price to steal all the profit for yourself? After all, opportunity, plus instinct, equals profit (Rule of Acquisition #9).
Be wary of special action cards that can mess with the business of other Ferengi. The bigger the smile, the sharper the knife (Rule of Acquisition #48).
The Ferengi who has earned the most profit becomes the First Clerk!
In Star Trek: Galactic Enterprises, everything is for sale – even friendship (Rule of Acquisition #121).