I have a rather conversational tone here on TGN, as I'm sure you've noticed. When you read my posts, I would like to think you're reading them as though someone's talking to you, instead of just as text on a screen. Well, The King of Dungeons RPG writers were looking to do the exact same thing with their game. It's a more conversational, less strict, and less "reads like stereo instructions" take on the fantasy RPG genre. It's also up on Kickstarter now.
From the campaign:
It’s a new fantasy role playing game, where you and your friends get together and make stuff up about spells, swords and shenanigans.
I’m going to make a couple of assumptions here. You know what an RPG is. This isn’t exactly your first rodeo right? Also, I’m reasonably sure that you’re also a GM, which means you know how books like this work already. All of which is good. I’ve written King of Dungeons in a pretty conversational tone. If I’ve got it right, then this should feel like one gamer talking to another. Rather than hold your hand through basic roleplaying procedures that you have seen umpteen times in the hoary old ‘What is a Role Playing Game?’ section that you probably just skimmed anyway, I’m just going to pitch this my way, to you, GM to GM.
The campaign's around 10x funded (admitting that they weren't asking for a bunch to begin with) with 28 days to go.