I hope everyone out there being affected by the hurrican is staying safe. A good way to do that is to stay inside and play some board games. And while it's a bit late to pick up a new one for the current storm, having some around for when the next shows up is a good idea. But what games should you get? Reviews can help sort that out.
Today we have articles on: Guild Master, Zero Gravity, Z War One: Exodus, Bad Maps, Draconis Invasion: Wrath, Prowler's Passage, GoTown, Blue Lagoon, Dragon Castle, and Spirits of the Wild.
Board Game Quest:
The city sleeps; its riches safely stored behind locked gates and barred doors. But no one watching what goes on beneath their feet, and tunnels under the city streets become a highway for the highway men. There’s no honor among thieves here.
Prowler’s Passage is a 2 player game of set collection and area control from Renegade Games that takes about 20 minutes to play.
For reasons I cannot readily identify, I have found myself playing tower-building games over the years, from Maxis’s SimTower to mobile-based Tiny Tower and its multiple spin-offs. There is something appealing to me about focusing gameplay on construction of a single building, as opposed to city or country-level simulations.
GoTown, while not as complex as those two examples, hopes to squeeze the tower-building experience into a small package both in footprint and in depth. Today we will examine whether GoTown reaches its goal of towering over its competition.
GoTown is a set-collection card game for 2-4 players that plays in about 20 minutes. GoTown plays equally at all player counts.
Reiner Knizia is one of the most prolific designers of modern board gaming and today we are looking at his newest release, Blue Lagoon. Somewhat of a reimagining of Through the Desert, players will place pieces in adjacent chains onto the map to try and score points in a number of ways. Blue Lagoon is a simple to learn abstract game, so let’s take a look at how it works.
Blue Lagoon is an abstract strategy game for 2-4 players. It plays in about 30 minutes and is best with 3 or 4 players.
If there’s one thing we should learn from games like Azul or Santorini, it’s to never underestimate the power of chunky, colorful pieces to bring an abstract to life. Dragon Castle is no exception to this. With a pile of Mahjong-inspired tiles, Dragon Castle challenges players to build their own castle by tearing down a central castle. Why? I don’t know. Who cares! Let’s start building.
Spirits of the Wild is a set collection game at its heart, although instead of collecting cards you’re collecting sets of stones. In order to do this, you’ll be playing action cards to gain stones from the bowl, bring out new ones, or use the coyote to bother your opponent. The goal is to satisfy the “wants” of the animals on your player boards by giving them the stones they desire. The closer you get to matching those desires, the more points you earn.