So, you're looking to assemble pieces of various cadavers and turn them back into a living, breathing, human person. ... That's a lot easier said than done... How the heck do you do something like that, anyway? That's exactly what we get a look at in this preview from Abomination: The Heir of Frankenstein from Plaid Hat Games. We're looking into the Lab Phase, where players will start assembling their creations.
From the post:
Your scientists have collected their ill-gotten wares and rushed back to their laboratory to continue their experiments under the cover of night. Creating a monster is dirty business and the time has come for them to get their hands dirty… again.
During the lab phase, players will use their materials to start building their creation or complete body parts. The freshness of the materials determines how many victory points a body part is worth. But one cannot simply build body parts on a whim - one must first have the knowledge to do so. Each body part has a knowledge requirement, from arms needing the least amount, to heads requiring the most. For every body part built, a scientist will gain one knowledge.