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Plaid Hat Games Posts An Interview with Game Designer Dan Blanchett

What decisions did the designers have to make while coming up with a game? What was their solution to issues? Why did they do what they did? Only by talking to the designers themselves will such answers come out. And that's just what Plaid Hat Games did, sitting down with designer Dan Blanchett about Abomination: The Heir of Frankenstein.

From the post:

Discussing Abomination and all things Frankenstein!

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