Every setting out there for your RPGs has different levels of fiction added to it. Some might be high fantasy, with lots of magic and different races and all that kind of stuff. Others might tone things down a bit and make everything more realistic. That's what Medieval, Tales from Europe looks to do. It's a D&D supplement that takes place in Medieval Europe and tries to be somewhat accurate to how life was (with an adventuring flair, of course). The book is up on Kickstarter now.
From the campaign:
Dear adventurers, players and narrators, the journey you are about to set forth to will take you to an historical setting with a rustic, bizzarre and often dangerous flavour. From the fall of the Roman Empire to the discovery of America, an almost 1000-years-long era, vary, complex and full of surprises: the Middle Ages. In this harsh dark times, all of Europe becomes theatre of ferocious fights, brutality and sufferings, as testified by the Crusades, the epidemics, the witchhunts, the looming menace of the Inquisition on one side and that of dark magic on the other. However, this is the time when the values of bravery, chivalry and heroism are established. The valiant Knights of the Temple ride long distances to spread Christianity and fight the infidels, the Court sees the birth of a new socio-cultural movement and the streets are filled with artists, bards and writers. Real scenarios, albeit fairytail-like, that make the Middle Ages a unique and incomparable setting, the most used among RPGs, now finally proposed in a classical interpretation.
Born from Tales for Gamers Publishing’ s first debut, Medieval, Tales from Europe wants to take players into an absurdly real and unpredictable world, our world, devoid of imaginary elements, in one of its most cathartic times. It is designed by a team of fans and creators based in Italy, who love their territory and the medieval history by which it is still strongly characterized.
The campaign is up and running now and is set to go for another 27 days.