Two continents. One recovering from a millennia-long religious war. The other now having to deal with their deities suddenly up and leaving them. How will the two cope in the world as it is now? That's up to you to decide in Lost Lights, a new RPG setting book for both Pathfinder and 5th Edition D&D that's up on Kickstarter now.
From the campaign:
Lost Lights is a new and different campaign setting compatible with both DND 5e and PF 2E. It spans two primary continents – one populated by scattered societies recovering from a millennia-long war between now-vanished celestial overlords, the other dominated by a vast techno-theocracy trying to cope with the recent absence of gods previously known for their hands-on guidance.
The creative crew behind Side Quest Press has played tabletop roleplaying games for over 40 years, and for a while now we've discussed some missing elements in the industry's creative space; game design companies have attempted to diversify their campaign settings over time but there’s still an element of “other-ism” to the fantastic foreign lands that take their inspiration from places besides Europe. Essentially, these diverse options are often presented (intentionally or not) as anything but the central thematic setting for these RPG worlds, almost as an afterthought to affirm the “real” story spawned from increasingly quotidian classic high fantasy elements.
A different and unique inspiration.
A shared desire to create a setting influenced by the mythologies of our Middle Eastern and Latin American backgrounds led to the writing of Lost Lights, the setting isn’t just another retread of real-world cultures masquerading as fictional ones. Our setting is inspired by these backgrounds but we’ve taken the opportunity to create something we feel is new and different. We hope you do too!
The campaign's a little more than 3/4 of the way to its goal with 29 days left to go.