I've been playing D&D most weekends for quite some time now. That's how often my two groups meet up. Of course, there's still some weekends where everyone's busy, and so that means no gaming, right? Well, if I had Into the Unknown, a new multi-system solo RPG adventure that's up on Kickstarter now, I would still be able to get my gaming on.
From the campaign:
The day has finally come. Your training at Farrador Keep has come to its end. You are now a fully fledged adventurer ready to make your name known in all the lands. However, this time, you will go it alone. Farrador is a relatively peaceful region; however, menacing monsters reside in the shadows of even the brightest lights. You are being called to explore abandoned mines, save villages from devastating foes, and claim your name as the next true adventurer. All this and more will be possible as you go Into the Unknown!
Into the Unknown is a true solo adventure for characters level 1-5 for 5e, B/X, or Swords & Wizardry!
The Kickstarter is just over 2x funded with 29 days left to go.