I Was A Teenage Creature puts you into the world of urban fantasy, where players are supernatural beings of some form, but still have to deal with the everyday life, and angst, of teen living. If you're a fan of Teen Wolf, Sabrina the Teenage Witch, or Buffy, it'll be right up your alley. The game isn't so much worried about what your character can actually do, but how they deal with their emotions of what's going on around them. The game is up on Kickstarter now.
From the campaign:
I WAS A TEENAGE CREATURE is a narrative-focused, urban fantasy tabletop roleplaying game that emulates a young adult paranormal TV show (or movie, or book series, etc.!) such as Buffy the Vampire Slayer, Teen Wolf, or even the Dresden Files. What keeps fans of this genre coming back for every episode of the show, or book of the series, or film of the franchise? Is it the monster of the week...or the angst and drama of the main characters' lives? An exciting paranormal threat or creature certainly helps, but it's mostly the audience wanting to witness the main characters go through the emotional wringer (and hopefully emerge generally victorious on the other side.) In this game, that's exactly what happens...it's actually the point of the game.
In IWATC, it doesn't matter how strong the werewolf is, or how fast the vampire is, or how beautiful the fae is...what matters is how each of these characters feels, WHY they're doing something, not just how capable they are of doing it. When the monster of the week invades Signal Lakes High School grasping the Hunter guy's mom by the throat, of course he attacks it...but why? Out of LOVE for his mother, or RAGE at the monster for threatening her? FEAR he's about to lose her? Or maybe he's PROUD to have learned the family business well and proves it by saving her all by himself! The Player tells their character's Story in this game, choosing why they do the things they do and how they go about trying to do them.
The I WAS A TEENAGE CREATURE core gamebook is the complete roleplaying game, all in one ~350 page book. (Maybe even 400+ pages, if sufficient Stretch Goals are reached and additional art is aquired!) This epic tome of urban fantasy will contain everything needed to tell gripping and exciting young-adult paranormal drama stories with in-depth characters that have built-in emotional backgrounds and motivations. The book includes an introduction and an overvew of the mechanics; an extensive character creation section that includes the character's base emotional matrix; explanations of the various Creature Types and their paranormal abilities; the metaphysical "laws" of reality for the setting; the game mechanics rules; GM sections on guiding character creation, running the game, creating scenarios & campaigns, and customizing the game's setting; the base setting of Signal Lakes; and 23 pre-generated characters along with three ready-to-run scenarios or "episodes" of the IWATC "show." The game also includes both a table of contents and extensive indexes to make locating desired information easy, as well as a variety of appendices for looking up point costs, mechanical effects, converting the crunch-light narrative mechanics into reliable dice modifiers, and more!
The campaign is up and running now. It's set to go for another 26 days.