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Free League Publishing Acquires Coriolis RPG

Free League Publishing is adding to their game library. They've got Tales From the Loop. They've got the official Alien RPG. Now, they've picked up Coriolis from Paradox Interactive. What does this mean for the future of the award-winning game? We'll just have to see.

From the announcement:

Free League Publishing, designers of the Tales From the Loop and ALIEN roleplaying games, today announced the acquisition of the Coriolis game property from Paradox Interactive. The Coriolis roleplaying game, with a unique mix of hard science fiction and mysticism, was released by Free League in 2017. This move signals the start of a new wave of Coriolis projects in the years to come.

Coriolis is a science fiction setting set in a remote cluster of star systems called The Third Horizon. It is a place ravaged by conflicts and war, but also home to proud civilizations, both new and old. Here, the First Come colonists of old worship the Icons, while the newly arrived Zenithians pursue an aggressive imperialistic agenda through trade and military power.

The Coriolis – The Third Horizon roleplaying game, published by Free League under license from Paradox Interactive, was awarded the ENnies Judges’ Spotlight 2017. It is designed by creators of roleplaying games such as Mutant: Year Zero, Symbaroum, Tales From the Loop, Forbidden Lands and ALIEN.

"Coriolis now joins fantasy franchises Symbaroum and Forbidden Lands in the family of game propertys fully owned by Free League Publishing. This move opens up a wide field of possibilities in the science fiction field for many years to come. We want to thank Paradox Interactive for their stewardship of Coriolis, and our close partnership with them continues for the Crusader Kings boad game," says Tomas Härenstam, CEO of Free League Publishing.

The Coriolis setting was originally conceived by game designers Mattias Johnsson Haake, Mattias Lilja and Martin Grip, who today are part of Free League Publishing.

"Coriolis was the first ever brand we created from scratch, and it feels fantastic to have the it return to base," Coriolis Game Director Mattias Johnsson Haake says.

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