Far Away Land is a fantasy RPG that looks to bring back the feel of those old-school original role-playing games, but with some updated rules and mechanics to make it flow. But, sometimes, getting players to learn a new rule system can be a pain. They know their one system and that's what they want to play. Well, the folks at Simian Circle Games doesn't want that to keep you from playing their game, so they've got an OSR version of Far Away Land up on Kickstarter now.
From the campaign:
Project Description: The Far Away Land (FAL) OSR is a re-imagining of the Far Away Land RPG – through the lens of OSR-style games and mechanics. This project was inspired by Swords and Wizardry Light, a stripped-down, rules-lite version of Swords and Wizardry that uses only d20s and d6s. FAL was originally inspired by simple, old school gaming mechanics that place emphasis on characters, story, and adventures rather than heavy rules. This version of FAL uses familiar mechanics (6 stats, HP, AC, etc.) mashed into the Far Away Land setting. It maintains the tradition of a rules-lite game while using a more well-known system that is compatible with the world’s most famous rpg and many of its clones. Essentially, FAL OSR is a complete circle, back to what initially inspired the original game, set in the gonzo world of Far Away Land.
The FAL OSR Physical Book: The physical book is 130 pages, 8.5 x 11, full color. It features rules for character creation, new classes, new playable races, 100 monsters, new spells, tons of rules for various mini games and lots more (detailed chapter by chapter below). The book is written, tested, and finished. It has a ton of artwork in the style of Far Away Land and maintains the quirky nature of that setting while giving players familiar (although modified rules). The pdf is bookmarked with a complete index and table of contents.
Original FAL Books: We are also offering original FAL books through this Kickstarter (at huge discounts). Please be aware that the original content contains the standalone FAL Rules which is NOT OSR compatible (nor is it compatible with the new FAL OSR Core Rules - however, the setting material is the same and can easily be integrated). If you back this reward level, you will be receiving two separate games (FAL OSR and Original FAL). This is made very clear in the reward descriptions.
Design Philosophy: These rules were designed to be lite and simple while being modular enough that they can be added or subtracted from the core at will. XP has been removed. Leveling has been simplified. Alignment is no more. Character creation is fast and fun and has little mini games to make the process of creating a character its own game. Combat is deadly and designed to be fast while giving players loads of options as to how they can stave off death. Magic is modified to be a bit more open and allow for a broader range of class types. Far Away Land is designed to be quirky and deadly and fun and dangerous while also being highly modular in form.
The Kickstarter is more than 3x its funding goal with 29 days still on the clock.