Espionage is a major part of any conflict. Getting information on enemy numbers, movements, plans, and planting false information, along with carrying out covert, strategic strikes on enemy installations can easily lead to victory in an overall conflict. And when you're outnumbered and outgunned, it matters even more. Well, the Rebel Alliance is outnumbered and outgunned, so they require their spies to go above and beyond. If you'd like to play a character like that in the Star Wars RPG, you'll want to pick up the Cyphers and Masks book, along with the Signature Abilities Decks. All of them are available now.
From the announcement:
The Alliance to Restore the Republic—more commonly known as the Rebel Alliance—is known for its military tactics, like lightning-fast attacks on Imperial convoys, and its more diplomatic approaches, such as convincing a planetary government to shelter Rebel cells. But there is another war being waged in secret, a shadow war that most citizens of the galaxy never see or recognize. Now, you have the chance to enter this world for yourself as you fight for the Rebel Alliance in the Age of Rebellionroleplaying game.
Cyphers and Masks, a sourcebook for Spies, is now available at your local retailer!
With three brand-new specializations to push your Spies into new territory, new species that are suited for subterfuge, and an arsenal of easily concealable gear and weapons, Cyphers and Masks offers enough new tools for customizing your character to fulfill any Spy’s dreams. Of course, the Game Master isn’t left out either. An entire chapter of the book is devoted to new resources for the Game Master, with suggestions for running an espionage-focused game, expanded rules for slicing, and other tools.