KeyForge is just about ready to drop, but there's still time for some previews. In this case, we get a look at another of the Houses in the game. This time around, it's a look at the holy crusaders, the Archons. But will they be merciful or vengeful messengers? That's up to you to decide.
From the post:
Step into the role of the ethereal Archons in KeyForge! In this fast-paced game of wits and wills, you are transported to the artificial planet of the Crucible where you must gather precious Æmber to forge the keys that will unlock the planet’s hidden Vaults, earning you ultimate knowledge and power.
To aid you in your crusade, you will find gain the help of three of the Crucible’s seven Houses, using their creatures, artifacts, skills, and technology to further your goals and stave off any enemy who may contest your claim to the Vault’s contents. And if your claim is honorable, you will find no more steadfast allies than the righteous monks and knights who dwell in the lush islands that float above the surface of the Crucible.
Today, we're pleased to offer you a closer look at the noble-hearted knights of House Sanctum in KeyForge: Call of the Archons—now available for pre-order at your local retailer or online through our website!