KeyForge was the first game to make it so every deck that was created was unique from any other. It's been a little bit, but the game's still continuing on. Fantasy Flight gives us an update, including announcing a new set heading to stores soon.
From the announcment:
Hello, KeyForge fans.
The past year and a half have been rough. The pandemic has not been kind to this game that we all love, and while we were able to give you some print-and-play content, there is no doubt that there has been a long wait between news and content releases. Unfortunately, due to both the pandemic and another unforeseen complication (which we will go into in a moment), we have been unable to provide KeyForge with the amount of content it deserves, and we will not be able to do so for some time yet.
However, we refuse to give up!
KeyForge is a game that is dear to all our hearts, so in order to give it a proper chance to shine again, we have decided to put the game on hiatus for the time being, with plans to relaunch the game with new life at a later date. Some of you may wonder why we cannot simply relaunch the game now, and the answer is that we simply do not currently have the ability to make new decks.
The “unforeseen complication” that we mentioned above is the fact that the deckbuilding algorithm for KeyForge is broken and needs to be rebuilt from the ground up. This is neither an easy process nor a fast one, which is why the game will be going on hiatus for a while. We wish we had better news in this regard, but the fact is that, even if the pandemic was not a factor, we cannot currently generate any new decks. We ask for your continued patience as we work to rebuild the unique deck engine in preparation for the game’s relaunch. And don’t worry, all existing decks will still be valid and playable when the game relaunches.
That said, to show you that we mean business when we say KeyForge is coming back, we’d like to give you a quick peek at the game’s sixth set, Winds of Exchange!