The CAPERS RPG is getting itself an expansion. It's called Covert and it brings new elements to the super-powered, Cold War, espionage RPG. There's expanded character options. There's rules for high-speed car chases. You can equip a wealth of new gadgets and weapons. There's additional tools and <Barbarossa voice> guidelines </Barbarossa voice> for GMs. And more. The new book is up on Kickstarter now.
From the campaign:
It’s the 1960s and the Cold War rages. Diabolical super-villains implement plans for market, corporate, and global domination. Scientists craft gadgets to help sexy super-spies battle these villains. You are one of these super-villains or super-spies clashing in exciting and exotic locales...and you have super-powers!
CAPERS Covert is a supplement for the BAMFsie award-winning CAPERS roleplaying game, which is set in the 1920s Prohibition Era of the United States.
BUT FEAR NOT! The core game is also available here...CHEAP!
You can get the core book at a lower price than anywhere else as part of this Kickstarter and play either version of the game...or combine them. Much of what's presented in CAPERS Covert is perfectly usable in CAPERS. Plus, it has a whole new 1960s setting and theme you can play in.
The campaign's at more than 3x its funding goal with 17 days left to go.