Ch-ch-ch-changes. Yes, Massive Darkness is getting some changes in the form of a new edition. But what will those changes be like? In this preview, we get a small glimpse at many of them. From how each character class works to the monsters in the dungeon, a little bit of everything is changing.
From the article:
Combat is an ever-evolving art. As combatants learn each-others’ movements and tactics, they alter their own in order to come out on top. Such is the case with the fight between the Darkness and the Lightbringers. Each are employing new tactics in their efforts to be victorious. So, too, is the case with Massive Darkness’ own rules. The designers have stripped the rules back to their foundations and built them back up again, making improvements every step of the way. In this article, we’ll take a look at some of the changes to both the heroes and the enemies of Massive Darkness 2, and reveal how combat is now better than ever.