No battle during WWII was fought in a vacuum (... I mean, of course not literally because it didn't happen in outer space. But also, none were fought without the larger context fo the war). Each had their own place in an overall campaign for the various warring factions. With Bloody Omaha, the first of the Ace Campaigns coming from Battlefront for Flames of War, you too can set your battles in a larger context in terms of a campaign. In this article, Battlefront gives us a look at what this new system of campaigns is like.
From the preview:
Bloody Omaha is the first in a series of Ace Campaigns, a narrative-driven system of Flames Of War battles. Ace Campaigns are extremely flexible in allowing players to tailor their campaign to fit their playgroups needs. There are three different modes that you can play the campaign in: Story Mode, Extended Mode, and Aces Mode. Story mode is your shortest campaign that only uses the Story and Reward cards, while Extended allows you to play longer campaigns by adding in side missions. The Aces mode can be used with Story Mode or Extended Mode an allows players to create their own unique commander with special abilities that will give them an edge during the course of the campaign.