We love interviews around here. They're a great way to find out just what a game designer was thinking when they came up with their ideas. They let you find out the design process behind things, and make the game designer not just a name on a cover, but a real person. In this instance, 3 Toadstools sat down with Venger Satanis to discuss Cha'alt and otherwise just have a chat about things.
From the website:
Interview with the purple tentacled mega dungeon writer
It's been a minute since I sat down over some bubbling slime and had a discussion with Venger Satanis. https://3toadstools.blogspot.com/2015/10/its-your-turn-venger.html
And since the tentacled one just put out a new RPG setting called Cha'alt, I figured now was a good time to catch up with him.
1. So I hear that you released Cha'alt! Give me the elevator pitch.
Cha'alt is eldritch, gonzo, science-fantasy, post-apocalypse adventuring for the OSR, but also with 5e D&D in mind. It's 2 normal sized dungeons, a sleazy space bar, and a megadungeon surrounded by a radioactive wasteland. The campaign setting is an ultra-light "kitchen sink" and is mostly there to support play in and around The Black Pyramid - that's the megadungeon.