WizKids Announces Favelas Board Game

By Polar_Bear
In Board Games
Aug 23rd, 2017
6 Comments
823 Views

The beautiful and iconic Favelas of Rio De Janeiro need your help. The Beautification Council needs you to make these neighborhoods more stunning. But the council members are fickle and prone to changing their mind about what they like. Currying their favor and making the right decisions is key to coming out on top. And that’s just what you’ll be doing in Favelas, a new tile-laying game announced by WizKids.

From the announcement:

WizKids is pleased to announce the upcoming release of Favelas, a fast moving Euro style game, designed by Christopher Bryan, coming to North American retail this October.

In Favelas, 2 – 4 players are in the running to oversee the beautification of the iconic Favelas of Rio de Janeiro. These neighborhoods, highly-stacked and ever-evolving, face many socio-economic challenges, but have benefitted greatly from recent beautification and growing artist communities.

The bad new is that the council who will approve the funding is fickle and constantly returning with different suggestions that alter the value of the colors used in the beautification.

If you win the council’s favor it will all be worth it, but it will require a lot of careful consideration. Over three rounds (years), players will collect Victory Points by building different colored Favelas on their Player Boards. Each color has a different point value as dictated by the Beautification Council Guidelines. Collect the most Victory Points to win the game!

Bring the colorful iconic neighborhoods of Rio de Janeiro to your friendly local games store with Favelas. Pre-order a copy today for MSRP: $34.99.

Source

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  • odinsgrandson

    Do people know what the word “Favela” means? It is a slum- but not like a US slum where the buildings were once up to code sometime in the ’70s.

    It is often a spot of public land (like next to a rive) where the most desperate of people go to live. They construct their own houses with dirt floors, and add wiring to nearby power lines.

    They aren’t ‘stacked’ like European or US cities- in Brazil, it is the wealthy people who live in apartments, while the middle class and poor live in small houses.

    Brazilian “beautification” projects entail bulldozing all of the houses to build sports stadiums.

    • Davos Seaworth

      I agree, when I read the story I was like, “Wow, really?” Seems like a tactless approach to actual real-world poverty & tragedy.

      What’s next: WizKids presents “Help Ahmed The Terrorist map an escape route out of Barcelona after ramming his van into a crowd of tourists in this wonderful homage to Ticket To Ride!”

      • odinsgrandson

        Ok, it has been a decade and a half since I was in Brazil, and a little googling has led me to believe that Rio de Janeiro decided to paint up the favelas and turn them into tourist attractions.

        Of course, the poor people don’t really own the rights to their homes, so the government can paint them however they like to display them to affluent foreigners on vacation.

        So, this is a game based on a really sick piece of reality.

        But then again, in Jamaica, don’t players do some slave trading?

        • PRAY FOR MOJO

          The “colonists” in the Puerto Rico board game are definitely slaves.

          • odinsgrandson

            That’s what I was thinking of. Thanks.

      • odinsgrandson

        PS- there is a part of me that wants to get into a discussion where we one-up one another with ever more tasteless game concepts.

        But since this is the internet, it will probably not go well.