Wizards Of the Coast announces new edition for Dungeons & Dragons

Wizards of the Coast announces that they will be working on a new edition of Dungeons & Dragons.

From their announcement:

s you may have read in the New York Times , it’s an exciting time for Dungeons & Dragons. We are happy to announce today that we are developing the next iteration of D&D, and will be looking to the legions of D&D fans to help shape the future of the game along with us.

Our mission is to ensure that D&D enters its next 40 years as a vibrant, growing, and exciting game. By listening to the needs of the D&D community, we can meet this goal. As part of our increased efforts to engage with the player-base, we launched a series of weekly articles in early 2011, including Rule of Three and Legends & Lore, to give you a voice in our work. We’ve listened to both praise and criticism from all D&D fans, regardless of their edition of choice, and we’ll continue to do so.

That is why we are excited to share with you that starting in Spring 2012, we will be taking this process one step further and conducting ongoing open playtests with the gaming community to gather feedback on the new iteration of the game as we develop it. With your feedback and involvement, we can make D&D better than ever. We seek to build a foundation for the long-term health and growth of D&D, one rooted in the vital traits that make D&D unique and special. We want a game that rises above differences of play styles, campaign settings, and editions, one that takes the fundamental essence of D&D and brings it to the forefront of the game. In short, we want a game that is as simple or complex as you please, its action focused on combat, intrigue, and exploration as you desire. We want a game that is unmistakably D&D, but one that can easily become your D&D, the game that you want to run and play.

D&D is more than just a set of rules for fantasy gaming. It launched an entire gaming genre and played a pivotal role in creating the entirety of the gaming industry, both analog and digital. The game has lived and thrived because it has awoken a spark of creation, visions of daring adventure, wondrous vistas, and untold horrors that pull us all together as a community of RPG fans. It is the countless players and DMs who have brought it to life over the years. The game is at its best when it is yours.

For that reason, we want your participation. The goals we have set for ourselves are by no means trivial or easy. By involving you in this process, we can build a set of D&D rules that incorporate the wants and desires of D&D gamers around the world. We want to create a flexible game, rich with options for players and DMs to embrace or reject as they see fit, a game that brings D&D fans together rather than serves as one more category to splinter us apart.

We have begun obtaining feedback from a limited Friends & Family playtest consisting of internal employees and their gaming groups and soon we will be expanding that group to consist of members from our existing body of playtesters. Then at the D&D Experience convention in late January, Wizards of the Coast will conduct a special playtest of ideas currently in development. The D&D Experience will be moving to Gen Con in 2013, so as a convention special this year, we will be offering show attendees a first-look at a draft of the new set of rules. Then beginning sometime in the spring, we will begin open playtesting. Through our web site, we will release a growing set of rules, classes, monsters and other materials for your study and feedback. We seek to reach as many people as possible, from the gamer who just started with D&D last week to the gaming group that has been together since the early-1970s.For this process to work, we want to give a voice to all D&D fans and players of all previous editions of the game.

The next year is going to be an exciting one. There is a lot of work to be done, and I’m hoping you have the time, energy, and inclination to pitch in. We sure hope you do, as we seek to make gaming history by shaping the future of D&D, together. If you would like to sign up today to be notified when the playtest is beginning and how you can participate, Click Here.

  • Marz

    In other words, “sales are starting to slow down a little so we’re going to make you have to buy all new books all over again”.

  • Trent

    As long as I can still make my players eat Infinite Oregano I’ll be happy.

    • Grim6

      Fantastic article!

      “It just goes to show that the publishers are a bunch of corporate greedheads who care more about money than they do about…”

    • Funny article!

    • Very funny and very true!

      Never understood why people who spent 200+ on an RPG, who made it work, who had lots of fun with it, suddenly dropped it because a new version came out.
      It´s like a brain slug told them to buy the new crap, sell the old crap, stop being imaginative and start complaining about it.

      • metalsifter

        Kinda like Games workshop.

      • Gailbraithe

        Generally its forced on you in order to find other players. Its always easier to find players for the current edition of D&D than any other game.

  • Sejanus

    Well given how Pathfinder has outperformed D&D at every turn this is hardly surprising.
    The experiment of 4th edition tanked.
    If we want a video game we will play a video game.
    Get back to the basics.
    Solid story telling, creative encounters that are not always sword wielding gorefests.

  • Ghool

    4th edition lasted what? 4 years?
    This sounds like just another grab for sales…..

  • Gailbraithe

    Hah. Suddenly my decision to invest in Pathfinder over 4E seems so much smarter.

  • arcturus

    I am most concerned for what this will mean for their online tools. They have finally reached a pretty decent level after several false starts. It is truly one of the unique selling points of 4e for me (in addition to the really fun tactical system that is a breeze to run as a DM), and it would be a shame to see them start over yet again.

  • Ghost

    “I take a five foot step, position myself for Ridiculous Cleave and hope I get an Attack of Opportunity” <- rollplay or roleplay?

    • keltheos

      Does it really matter? Why is there always this elitist argument of role vs. roll play? Play the game you like, let others do the same. There is no inherently ‘better’ way to play RPGs.

  • irashaine1972

    I feel so unexcited. 1st edition and second edition lasted for a couple of decades with some tweaks along the way mostly presented as take it or leave it material. We more or less mixed bot editions later on with minimal difficulty. It was by and large one bog game. Then came 3e. A solid game with some good changes (no more THACO, neat feat and skill system) and some not so welcome changes (no race/class restrictions and so forth) but overall the game still retained enough to be accepted as the replacement. Then came 4e. A money grab. An attempt to turn RPGs into cash cows (something they will never be) D&D the BRAND. Bleah. Then came Pathfinder. What D&D 4e SHOULD have been. The natural next step. Probably the best version of the rules that I have ever thrown a d20 to in over 30 years of playing this system.
    Funny thing is WotCs folly coupled with Paizos savvy accomplished what WotC could not and turned the D&D concept into a genuine financial success only its called Pathfinder but its the same game.
    Frankly I just do not see what WotC can do now. Nor do I care. Paizo beat the punch and thats where I will most likely stay for as long as I keep doing this. Not saying that a FOR SURE thing. Just saying that I find no sense of excitement or anything else for that matter. D&D died with GG. Long live Golarion!

  • IKRPG 2012 for me.

  • KelRiever

    RPGers I know never went for 4th ed, ever. Some went to Pathfinder. Most stayed with 3.5. I was checking my 3.5 rulebooks yesterday and they still work 😛 <- obviously. Chasing editions only works if the editions actually get better….

  • Osbad

    1st edition AD&D FTW. Anything subsequent was just a waste of paper… 😉

  • demon_llama

    i have enjoyed D&D for quite a stretch of time, started playing in the mid 70’s, and i own every edition (purchased new off the shelf), yet i do not own any 4E. just could not get into it. i tried. really tried. played in events at my FLAGS, but could not get into it. now i do own a stock of Pathfinder, use it in mix with my 3E game i run weekly. i also still run an old Basic/Expert game with a bunch of old-school players like myself.

    that said, i do hope for the best for WOTC, but it really sounds like they are now doing what TSR did in its last years of life, throwing new books out in hopes of drawing in fresh money. good luck to them. as for me, i’ll stick to what i’ve got for now.

  • apartment42

    I don’t get the complaints. People still play older edition of D&D… if you enjoy 4e clearly this shouldn’t matter to you. Rules are just tools at your disposal, what you create from them is what matters. If anything its a pleasant suprise that they’re going to do what they reasonably can to include the community the testing and development process of the next iteration.

  • I own a game store and haven’t played 4th edition yet. I mean, I get the books cheap. I even supply my players with free books for games and settings I feel passionate about. I’ve played D&D for over 20 years now and I still can’t get into 4th. Now there’s going to be another edition?

    Also miffed because I own a game store and announcements like this just kill the current product on the shelves. Like even more dead than not selling because this product goes from not selling with the potential to occasionally sell to just simply not selling.

  • thadrin

    I’m one of the rare breed who liked 4e more than 3.5, because 3.5 struck me as an insanely unwieldy and clunky system when I played it. i understand the criticism of 4e being more WoW-ish, but have never understood how it somehow prevented roleplaying.
    All that said, I sure as hell can’t be bothered rebuying the books I bought for 4e. I’d actually consider trying Pathfinder just to see if it lives up to the hype and has solved what I hated about 3.5.

    Someone wrote that Paizo beat WotC to the punch and don’t look to be losing that grip. I’d have to agree.

    • Veritas

      I never felt it “prevented role playing” but that the combat system interrupted role playing. We have a good bit of role playing going on and then bam, break time to set up the map and figures and run the mini-Mordheim. Then you have to transition back into the cerebral, non-visual game. I prefer a ‘purer’ pen-and-paper RPG I guess.