Hey kids! What time is it?
Sorry, that’s just the first thing I think of when I see the name of this game. Wartime is the new strategic board game from WizKids where a unit can only be used when the timer associated with it runs out. Each one has a little sand timer that gets flipped when it moves, attacks, or does other actions. It’s a race against the clock to defeat your opponents. You can pick up your copies now.
From the website:
WizKids is thrilled to announce the release of the real-time war game, Wartime, in North America. Designed by Josh Tempkin and Brad Lackey and developed by Christopher Parks and Christopher Guild, Wartime brings the fight between Valyance and Firebrand to your tabletop.
In Wartime, players must think fast as sand timers dictate the activation of your units. When a unit moves, attacks, casts a spell or uses a special ability, a sand timer is flipped. That unit cannot be used again until the sand timer is drained and then, that sand timer, or another sand timer, can be used to activate the unit again. With sand timers of 30, 60, and 90 seconds, players will have to use their units wisely to defeat their enemies.
Wartime includes scenario-based play with branching missions depending on the outcome of the previous mission. Since each battle only takes 10 minutes, players will want to enter the battle over and over again.