Warhammer 40,000: Dark Millennium MMO changes direction

By TGN Ross
In News
Mar 29th, 2012

Dark Millennium Online has made an announcement that Dark Millennium will become a single player game.

From their announcement:

In a press release issued today Brian Farrell, president and CEO of THQ, revealed game-changing plans for the project.

“As previously announced, we have been actively looking for a business partner for the game as an MMO. However, based on changing market dynamics and the additional investment required to complete the game as an MMO, we believe the right direction for us is to shift the title from an MMO to a premium experience with single and multiplayer gameplay, robust digital content and community features.”

“Because we believe strongly in the high-quality and vast creative work that is in production, this is the right decision for both our portfolio and for gamers devoted to this powerful property.”

  • supervike

    Single Player what? A shooter like Space Marine? An RPG?

    • cybogoblin

      Maybe more like Mass Effect or SW:TOR (without the MMO)?

      • SWTOR is more like a single player than most single player games 😛

  • Lordhat

    Nope. Wanted an MMO. Will not play.

    • Same

    • Ghost


    • Urlock Gaur

      You guys are funny. All of you will buy the game and play it just so that you can tell people how bad it is.

      • That’s a pretty big assumption.. I haven’t even bought Space Marine. I played the demo and that was enough for me.

        • Urlock Gaur

          But you did play it.

          • Playing it wasn’t the issue.. you implied that I’m a mindless consumer that will simply shell money out to GW because they have slapped their branding on it. Mass Effect 3 and the developing X-Com game are far and away more appealing in the realm of single-player sci-fi.

          • Urlock Gaur

            Wow. Do I really have to put the little “lol” after my posts? I was just yanking your chain.

      • Ghost

        There was a Quake mod called “Chapter Honor” (?) that I played for a while. It was quite enjoyable. I think that’s the only time I’ve played a first-person 40k computer game.

        Otherwise I liked Dawn of War but it’s not really the same format that we’re discussing (and I didn’t pay for it either).

  • skullking

    This does not surprise me at all. When I looked at the game last year I was baffled as to how it would function as an MMO game. This is really good news IMO.

  • Not sure how that’s gonna work – we’ve already had Space Marine in the last year, and another 3rd person would perhaps make it a confusing proposition – especially given the disparity of artwork styles that two studios will have (not to mention two oppositional game engine styles). Kill-Team was one of the best games I’ve played in the 40k universe – possibly moreso than Space Marine itself, if it only had a multiplayer element.

    As we know, MMORPG games have necessarily lesser mesh geometries and textures than single player offerings. So what kind of offering can possibly capture 40k with lesser graphical oomph of Space Marine (which was decidedly average at it best – and that was mostly cuz I enjoyed the novelty of playing a modern shiny game as a proper space marine)

  • cama

    Sounds like a serious dud.

  • Sevej

    Sandbox game?

  • admanb

    This news isn’t really complete without the accompanying news that Relic and Vigil lost 118 workers to layoffs. An ambitious MMO project would’ve destroyed THQ; I’m not sorry they backed away from it.

    • Not making an MMO might destroy them too..

      • Urlock Gaur

        WAR isn’t doing all that well right. It’s a great license, but if it isn’t implemented correctly then it’ll sink.

        I can’t stand MMO’s these days anyway, so I’m hoping for a nice rpg instead.

        • Well, the rest of the world doesn’t share your sentiment about MMOs.
          Most people wanted an MMO based on 40k. WAR’s problem is that it is yet ANOTHER fantasy based MMO. 40k does not have much competition and for what it is.. it has 0 competition.
          I have 0 interest in a single player game.

  • luckyb0y

    Unlikely. SWTOR has way bigger fanbase so far it’s ~200 million in the red. I have serious doubts that s***** WoW clone in 40k would make its budget back.

    • Urlock Gaur

      I agree and I hated SWTOR.

      • SWTOR is a single player MMO that happens to be online. Or at least it was in beta.

    • Maybe they’re 200million in the red because they paid for a bunch of expensive Blur Studio animations and advertising spots. If they had stuck to a production budget that was realistic for a market that is having economic difficulties then perhaps their story would be different.

  • If SWTOR can’t make its money (even with overinflated marketing) in the struggling MMORPG market then what makes you think the significantly lesser pull of 40K would pull it off. This was a correct decision, because the “rest of the world” does not really want another MMORPG, not without groundbreaking and innovative gameplay that’ll pull more than just a handful of 40K fanbois in.

    It may be what you want, does not make what the market wants. The MMORPG boat has long since sailed. Unless you really, really stick the funds in (and I’m talking Blizzard/Activision level here) – which THQ do not have, and certainly not when faced with a market that has more failures than successes (as well as massive post release upkeep and dev costs). Assassins Creed, Elder Scrolls, Mass Effect, Bioshock, GOW etc are all great examples of well fleshed out games that show there IS a market for dark and fantastical mass market gameplay, and I hope they learn from Space Marine that the market will not stand for reliance on “massive IP” alone, the game itself needs to be massive ad epic. (even GOW usually has a good 4-5 hours of gameplay/replay value over SM) – Take a look at the Batman Arkham games – although you can sail through the game in a casual couple of nights at most – to explore everything you need a LOT longer. And that’s batman – one of the most simple sets of canon out there – think of what they could do with WFB or 40K in that form of setting.

    Only now are Bethesda contemplating MMORPG Fallout or Elder Scrolls games – which would be innovative or different enough from WOW to make it worth their while (if only they sort out their decidedly shaky physics engine) – make sure your game world sells millions first, then do MMORPG – it’s the only way to be sure. (The only Star Wars games worth their salt are the Lego ones IMHO – at least they last longer than 48 hours before you’ve done everything you wanted to do)