War Machine: High Command – The Big Guns Expansion Review posted on Play Board Games

By Polar_Bear
In Card Games
Jan 14th, 2014
8 Comments
458 Views

Privateer Press gets their Big Guns expansion for High Command reviewed by the experts over at Play Board Games.
Note: I have a question for you readers. Having played High Command and seeing how expansions come out, I am of the impression that it more fits into the game form of “living card game” as opposed to “deck builder.” The main reason being, if I had High Command and the expansion, I can create my deck ahead of time, bring it over to my friend’s house, and play with his High Command set. I can create my deck ahead of time to play, picking and choosing from the expansions what I want to have in there.
Now, we don’t cover LCGs here on TGN. So what say ye? Should I continue to cover High Command?

Source

From the review:

The Big Guns is the first expansion for War Machine: High Command. It adds new war casters and units to the base game.

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  • Robert

    I think they are walking the line between deck builder and LCG. Personally since it’s an outreach of a pretty popular tabletop system, I say keep covering it. People who hate all things LCG aren’t going to have to hear about more than once a month or so.

    • blkdymnd

      They cover Ascension releases, and even though that game is best played in its two release blocks, it skirts that same line. I still need to try High Command out

      • The difference is that I can’t build an Ascension deck ahead of time and take it to my friend’s place and play with just it.

        • blkdymnd

          I have literally never thought about Ascension as doing prebuilt decks. Are there rules for that?

          • blkdymnd

            And I totally misread your reply as ‘can’, not ‘cant’. Please disregard my subsequent reply 🙂

  • cad2112

    Why not cover it? It is “Tabletop” gaming news and coverage is broader these days. I’d say cover what you like. If someone doesn’t like it they can skim past the news. It won’t hurt anyone either way and might introduce someone to a new game they may have never heard of otherwise.

  • Grindar

    The deck-building element is the play mechanic (adding resources to deck and playing them as the game continues, not that you construct your card pools you buy from.

    Honestly I’d rather news about this then every Joe Blow’s terrain kickstarter.

  • Kolonel K

    It’s an extension of a popular tabletop game, and probably more relevant than any of the party game Kickstarters that hit this site.