VBAM Second Edition update
From their website:
The current status of VBAM 2E is as follows: I am officially in “slash and burn” mode right now. I came to the realization two weeks ago that the reason why VBAM 2E has been languishing in development like it has is because the “everything and the kitchen sink” mindset that I was approaching the game’s design with is simply the wrong approach for these rules. I was unnecessarily complicating things that didn’t need to be complicated, and I was injecting situational rules that address issues that 90%+ of the players are never going to run into or need assistance resolving when they do encounter them.