A new episode of the D6 Generation Podcast is now available.
From their announcement:
Command and Control, Battlefield Friction, morale, call it what you will, many games try to simulate the challenge of commanding troops. The D6G team discusses how this is done in many popular games in their first segment: Mulling Mechanics.
Later they take on the roles of Dungeon Lords. Sure, anyone can raid a dungeon, but can you build one and keep it safe from pesky heroes? Does the newest game from the creator of Galaxy Trucker and Space Alert continue the tradition of funny, fun, and challenging?