TGN Saturday Edition: Review Roundup
As I mentioned before, this week really seemed to go by fast. At least I thought so. Here it is, Saturday morning (well, it’s morning when I’m working on this post, anyway), getting ready for a full day of cooking (pot roast and banana pudding cheesecake pie) and thinking, “wasn’t it just Tuesday, like, yesterday?” Anyway, as my day is full of cooking, I hope your day is full of gaming. But what games should you play? Well, how about a list of reviews to help you make your choice? Seems like a good plan.
Today’s topics include: Arcadia Quest, Star Wars Risk, The Voyages of Marco Polo, Dominion: Adventures, Dragonwood, Treasure Hunter, Isle of Skye, Hocus, and Caylus.
Play Board Games:
Arcadia Quest is a campaign-based miniatures skirmish game. You must complete quests and fight off monsters and your opponents’ adventurers to win.
Star Wars RISK reenacts the final part of Return of the Jedi. The light side must disable the shield on Endor and hit the Death Star. The dark side must eliminate the rebel fleet. But who will reach their goal first and win?
The Voayges of Marco Polo was published in 2015 by Hans im Glück and Zman Games. The game was designed by Simone Luciani and Daniele Taschini. Illustrations were made by Dennis Lohausen.
Dominion: Adventures has the same basic rules as Dominion. There are, however, a few new twists.
The major twist in Adventures is the use of tokens. Tokens allow for changes in the game state (for example, the -1 card token signals that the next time a player draws cards, he or she draws one fewer) or for permanent alterations to cards (for example, adding a +1 buy or +1 action to an action card or adding an effect to an estate card). Each player has their own set of tokens.
In Dragonwood, players compete to capture creatures in order to score points.
Each player takes their turn in sequence. Turns consist of two options; either reloading (draw an adventurer card) or capturing one of the landscape cards (which include enhancements and creatures).
Board Game Quest:
Treasure Hunter, published by Queen Games, is the newest drafting game to make its way to our tabletop. Fresh off its successful Kickstarter campaign, Treasure Hunter was designed by industry titan Richard Garfield (Magic: The Gathering). Did Mr. Garfield use some of his magic design dust to create an engaging drafting game? Let’s find out.
Treasure Hunter is a card drafting and set collection game for 2-6 players that takes about 40 minutes to play. In our experience, Treasure Hunter plays best with 4 players.
Drive Thru Review:
Isle of Skye Review
Intro (00:00); game overview (00:52); final thoughts and review (10:28);
Intro (00:00); game overview (01:08); final thoughts and review (08:15)
Intro (00:00); game overview (01:42); final thoughts and review (19:33)