Players love dungeons, so I’ve found.
It’s like a nice concentrated packet of XP and treasure. Sure, it’s fraught with all sorts of danger (that XP isn’t going to just jump onto your character sheet, now is it?), but you don’t get reward without risk. That’s half the fun. Well, the fellows over at New Realms Publishing have started off a new module set with DD1: The Dungeons of Karas Karn as part of their Universal Adventure line.
All good adventures must come to an end. You just have to hope that it’s not the end for the adventurers as well. Such is the case with Caverns of the Blood Howlers, a new Universal Adventure module that’s now available. What started with The Blood Howlers of Black Willow Gorge (who knew it was going to be related?) is coming to a dramatic climax.
Randomly stumbling across something that’d been previously considered lost is generally a good thing. “Oh hey, here’s my watch!” “Ah, so that’s where I put my phone charger!” “Look at this treasure chest of pirate gold I just stumbled across!” What I don’t think anyone’s ever said is, “Great! I was wondering where I’d put that graveyard.” Well, probably some archaeologists, but not your average person. Well, now your adventurers have the chance to react to finding a graveyard out of nowhere with The Forgotten Graveyard universal adventure.
This weekend’s activities for me will include the start of a new RPG adventure. It’s a group I’ve been playing with for a while, but we’re starting out with new characters going on a new adventure and all that fun sort of stuff. I’m going to play a half-orc battle chef because… why not? I’m not sure what the DM has in store for us, but having some universal adventures at hand would make his job a little easier. And New Realms Publishing has a new one available.
New Realms Publishing has another adventure for your players (no matter what system you might be playing at the moment). This time, your adventuring group is headed to the rugged northern lands of Ravenor. Out in the woods, you search through the tombs beneath that land, uncovering more questions than answers (and no, just traipsing through underground tombs isn’t just odd in and of itself. You’re adventurers, remember?).
As summer transitions into fall (my local grocery store has had Halloween candy displays for 2 weeks now), it’s time to start thinking of spooky and horrifying things to inflict upon your players. A tomb would fit the bill. Though… hmm… just a tomb on its own would be enough. It should be terrifying… Yeah, a tomb of terrifying… or, multiple tombs! Yeah! Tombs of Terror.
Oh, hey, look. New Realms Publishing already has us covered.
The citizens of Ravenor spend their nights terrified. There are… things… that haunt the town and nobody dares stay out after sunset. It is into this town your adventurers find themselves. Can they help out and let the citizens have a restful night sleep for the first time in memory? Or will they become just more of the victims?
It’s Sunday (at least at time of posting in much of the world… stupid time zones…). I hope you were able to get out and get some gaming on yesterday (or perhaps some today). My party did not get TPK yesterday. Though some party relations were strained a bit. Remember, everyone, communication is key.
Also, Fighters hate having to make Will saves.
But that’s as may be. We’ve collected some bite-sized stories over the past couple days and present them to you now.
In this batch we have: A couple more sets of The Fiver, New 2mm Roman Buildings from Brigade Models, Meridian Miniatures release Chibi Hippogryph for Tooth & Sword, Old Dominion GameWorks posts Post Captain Master index pt 1, Universal Adventures Celestial Invocations Now Available, and Stag Rider unveiled for The Shattered Crown.
Fishing is a dangerous profession (Mike Rowe of Deadliest Catch taught me that). And I don’t just mean if you’re out on the Bering Sea going after crab. Fishing on rivers can be just as dangerous (Jeremy Wade of River Monsters taught me that). Well, it’s not just wind, wave, and wily critters that can increase the death toll along the river-going population. Fishing boats have been found drifting with nobody on them recently. And just the other day, a river boat that was headed for Ravenor was found run aground with the crew and cargo missing. Your adventuring party has been tasked with finding out what’s going on. That’s the adventure hook for Universal Adventure Module #5, Dark Water Doom.
New Realms Publishing sends you down further into the depths with their Universal Adventure Module #4, Death Knell Delve Part II. This is their largest module to date, with 108 cards of monsters, traps, treasure, and other encounters for your players. Whatever fantasy RPG system you’re playing, you can incorporate the Death Knell Delve into it. You don’t even need a GM if you don’t want one! The module is available now.
From the announcement: Continue reading
New Realms Publishing has a special deal going over in their RPGNow webshop. Until Sunday, they have 5 bundles of some of their most popular products (3 to a bundle) on sale for only $5 apiece. They have one for their Chaos Collection, one for the Universal Adventures rules set, an Ogres & Underworlds starter set, an Old School Campaigns bundle, and an Adventurer’s Bundle. These will only be up until Sunday, so go get you some RPG stuff for a lot cheaper than you’d usually have to spend.
From the announcement: Continue reading
New Realms Publishing sets off for further adventures with their Module #2, Scourge of the Scurvlings. Good with any fantasy RPG rules set, the module comes with set-up cards, monster cards, gold and loot cards, and location description cards. It’s everything you could need to get your party going.
From the release: Continue reading
New Realms Publishing has bundled together their Universal Adventures core books and is offering them at a special sale price for the rest of September.
From the announcement:
Spend more time gaming and less time prepping with products from the Universal Adventures line. We’re still celebrating the release of Ogres and Underworlds and as part of that celebration we’re bringing you the Universal Adventures Core Bundle at an incredible price. From now through September 30th, you can purchase the three core Universal Adventures products as a bundle at 50% off. The bundle includes the Universal Adventures Dungeon Deck, Encounter Deck and Treasure Deck for the price of one-and-a-half decks of cards. With these three decks you can create an adventure before, or while, you play, with or without a Game Master. Try out a new or favorite RPG, play solo, create an adventure while you play and more with the Universal Adventures Core Bundle. And if you are looking for some new games to try, buy a copy of Ogres and Underworlds and Swords and Savagery. The monster books for both games include stats for most of the monsters you’ll encounter in the Universal Adventures Encounter Deck. Also, from now through September 30th, a special bundle of Swords and Savagery and Swords and Savagery Monsters will be available. Buy a new RPG and a bundle of cards from New Realms Publishing, save some cash, and game all weekend long.