Saturday night’s alright for gaming.
Saturday afternoon’s alright for gaming.
Saturday morning’s alright for gaming.
Pretty much all of Saturday (Saturday, Saturday) is good for gaming. I’m… not currently gaming. I’m baking (yes, again), getting ready for an early Halloween party later. So, while swapping out pans of cookies in the oven, I’m also getting you these reviews. Let’s hope nothing burns.
Today we have: Unfair, Sagrada, Forager, Seikatsu, Scythe: The Wind Gambit, The Expanse, Outpost: Siberia, Burgle Bros. iOS, Lisboa, and Loot.
Lots of people love to go to amusement parks. The rides. The games. The food. There’s certainly plenty to do there. But the competition for those entertainment dollars means that parks are in fierce competition with one-another. In Unfair, players are the owners of their own theme park. They must do whatever they can in order to get people to come to their park and not their competitions. Sure, that’ll include building cool rides, but it can also mean sabotaging the competition. Nobody said life’s fair. Unfair is available now.
You know, I never did like going to theme parks. I know most people love the hell out of them, but they’re just not for me. Standing in line in the hot sun for an hour to go on a ride that takes a minute seems… well, it’s not my idea of a good time. My idea of a good time is sitting down with some friends for a game. As such, the theme parks in Unfair are probably the only I’m going to directly interact with, and that’s ok with me, since I get to be in charge of the park. The game’s up on Kickstarter now.
Along with taking over Zombicide, CMON has more business announcements to make. This time, it’s that they’re teaming up with Good Games Publishing. CMON will be taking over distribution and marketing, as well as co-branding, on Good Games Publishing’s products in all English and French territories (outside of Australia and New Zealand). And they’re starting things off quick, with the release of Monstrous, coming this quarter, and Unfair, which will be coming to Kickstarter on August 16th.