I’m an unabashed fan of My Little Pony: Friendship is Magic. I put it in the same league as something like Animaniacs and Tiny Toons, where, sure, I may not be the real target audience, but I feel it’s a quality cartoon product that has enough references to keep me interested (they dress up as the characters from Fear & Loathing in Las Vegas at one point, for example). So yes, I do also enjoy the Tails of Equestria RPG book and, as soon as I could, ordered my copy of The Curse of the Statuettes, the first full-length adventure for the game. It got here the other day, and I figured, for my 25,000th post (more on that later), I’d give it a (spoiler-free) review. So let’s get into it.
So let’s head out into the badlands and take a look at The Curse of the Statuettes.
Many of my friends have young kids who are just getting to the age where they’ve started to show an interest in gaming. They see mom and dad playing their tabletop games and want to join in. Several of those kids are also huge fans of My Little Pony: Friendship is Magic. Heck, my niece is obsessed with the show. There’s also plenty of older people out there who enjoy the show (heck, I admit that I’ve watched the whole series), and many of them are gamers. So, it seemed only natural for there to be a My Little Pony RPG. That comes in the form of Tails of Equestria.
The kind folks over at River Horse sent me a copy of the book (they’re true friends, for sure).
Grab your saddlebags and watch out for timberwolves, it’s time for another TGN Review. This time, it’s Tails of Equestria.
Hey everyone. Gen Con has closed up shop for another year. The going consensus seems to be that it was a great show, but also an exceedingly fast one. I can certainly relate. It seems just this morning (which was actually Thursday morning), I was joking, “So, it’s Sunday tear-down, right?” and here it is, even after tear-down. However, before I post up the day’s few galleries and get some rest before a long drive tomorrow, I need to tell you about my demo this morning of the Dark Souls board game over at the Steamforged Games booth.
The final game we took a look at was also a cool bluffing/blind bidding game. It’s by some of the same designers that made Sheriff of Nottingham. So if you liked how those mechanics worked, you’ll probably like how this one works, too. It’s called Kronia and it’s all about getting the right gifts to the right Greek gods.
Welcome back to the previews of games shown off at a special media event by CMON here at Gen Con. I’m rested and refreshed and ready to tell you about another new game that will soon be gracing your gaming table. And not to spoil it too soon, but I loved this one, and I think you will, too. It’s a game called Ethnos.
The Year of New Editions sweeps its way into the media event that CMON held at their booth here at Gen Con. The next game on our preview program was the 2nd edition of Dojo Kun. If you’ve ever wanted to run your own martial arts school, this is your chance.
After the two presentations by Eric Lang, he handed us off to CMON’s Guile to tell us about Gekido, designed by Fel Barros. The game involves building and fighting robots. So you know, right off the bat, they’ve got my attention.
Here at Gen Con, CMON has made a couple announcements about new games they’re working on. The one that I’ve heard creating the most buzz is Rising Sun. For those that like Blood Rage, you’re going to want to pay attention, as the “gang’s back together” that worked on that game: Eric Lang design, Adrian Smith artwork, and Mike McVey doing the minis. A few media people were given a closer look at what the game will be like.
Today at the CMON booth here at Gen Con, the folks were kind enough to invite a group of media people to get a sneak-preview of several games that will be coming out in the next 6-12 months from them. It was a great experience to get a closer look at what will be the “new hotness” in gaming soon. First up, Eric Lang, himself, gave us a preview of The Godfather board game he’s been working on.
It’s really hard to believe the first day of Gen Con’s already over and I’m here getting prepped for Day 2! It was such a whirlwind, I didn’t get a chance to make this post last night. But don’t worry, I’ll be sure to get plenty more pictures today and get ’em up this evening for you. Remember, follow the TGN Facebook page to get these as they’re posted if you simply cannot wait to see what’s going on here at the show.
Hello, everyone. My name’s Polar Bear and I’m an Ascension junkie.
“Hi, Polar Bear.”
I have every boxed expansion that’s come out for the game as well as most of the promo cards as well. So when I saw that Stone Blade Entertainment was coming out with a new set at Origins, but I wasn’t going to be at Origins, I called up my friend who was going to be at the show and had him pick me up one.
They got back earlier this week and I got my copy. So, as it’s my thing to do, I decided to give you a review of it.
So double check whether it’s AM or PM. It’s time for another TGN Review. This time it’s Ascension: War of Shadows from Stone Blade Entertainment.
If you’re a regular reader of TGN, you’ve no-doubt seen how, in the past several months, I’ve become a member of the cult of Guild Ball. It has, very quickly, become one of my two favorite miniatures games that currently exist. I was giddy when the fellows over at Steamforged Games asked if I’d like to review the system. You can see the results of that here. Then they announced a new Guild coming to the game for Season II. It was going to be the Hunter’s Guild.
They had a bear.
So when they asked if I’d like to check out the new Guild and give you all my thoughts on it, I very literally got up out of my chair and rain around the office going, “Woo!” with my arms above my head.
So put on your shin guards and helmet, it’s time for another TGN Review. This time around it’s the Hunter’s Guild for Guild Ball from Steamforged Games.
Games Workshop has been rolling out the specialist games one after the other lately. Since the announcement that they were going to be expanding that range, we’ve had Betrayal at Calth, which was Marines vs. Marines. Then there was Deathwatch: Overkill, which gave us Marines vs. Tyranids. And now we have Lost Patrol: Death in the Jungle, which is also Marines vs. Tyranids. Hmm… two of the same teams going at it again. Will Lost Patrol just be more of the same? Or will it head out on its own?
The fine people over at Games Workshop sent me a copy of their upcoming game to check out. I’ve already done an unboxing of the set. Now it’s time to actually get some minis put together and try the game out.
Load your combat shotguns and get your big can of bug spray, it’s time for another TGN Review. This time it’s Lost Patrol: Death in the Jungle by Games Workshop.
I don’t particularly have anything against DC Comics, but I’ve always just enjoyed Marvel more. That’s extended from the comics I read in the 90s through the products I see coming out that have the Marvel license. And with the recent upswing in Marvel movies (well, comic book movies in general, to be fair), there’s been a lot more things coming out that mix my love of tabletop gaming with my love of Marvel. And so here, today, we have the Marvel set for Munchkin.
The fine folks at USAOpoly sent me a copy (and some extras, which we’ll get to) to check out and let you know about.
So grab your vibranium shield and web spinners, it’s time for a combined TGN Unboxing and Review. This time around it’s Munchkin Marvel by Steve Jackson Games and USAOpoloy.
One of the perks of being here in the CMON offices is that I sometimes get a chance to get a closer look at some of the projects they’re working on. People got a first look at Massive Darkness during the CMON Expo last weekend. I was able to snap a few photos during the convention, but I had to grab them quick and in-between other people wanting to get a peek. Well, this morning I grabbed the prototype box and went to town.
Lots of companies produce special products for conventions and other events they might attend. Salute, being one of the biggest gaming conventions around, certainly has companies bringing out some cool, unique items for the show. Thankfully, many companies also have those special products available on their website during the run of the show. Steamforged Games did that with their Salute specials, which included a special version of Flint from the Mason’s Guild.
I took a couple minutes from my Saturday a couple weeks ago to place my order, which arrived today. I thought you might like to see it.
So get out your team pennant, it’s time for another TGN Review. This time it’s the LE Flint for Guild Ball from Steamforged Games.
When hanging out at the LGS, whether it’s during a tourney or just going between games, we all have various ways of transporting our armies from one spot to another. Some people put their figs back into the foam trays or tackle box they came out of. Though that can be really time-consuming. Others will just toss their figures on the back of a rulebook. But your figures can slide and fall off. Some just grab them and move them over to the next table a handful at a time. But your models can bend or break and your paint can chip. Others get custom trays for moving around minis. It’s one of those that I’m looking at today.
Arkee Dan gave me one of these trays at Adepticon to try out and let you know my thoughts on.
So buckle yourselves in, it’s time for another TGN Review. This time it’s The Guildmate Tray from Tectonic Craft Studios.
A friend of mine used to be in the Marines. He served overseas for a couple years. While there, they’d still go on regular training missions. One of them involved having to get from one place to another out in the desert. Well, unfortunately, the guy holding the compass was doing so right next to his weapon. Those that know how compasses work, they can be thrown off by a large piece of metal near them. You know… like a rifle… So the group got rather lost. Thankfully they all made it back safe, eventually. In Lost Patrol from Games Workshop, the Space Marine Scouts that have been sent out to find a downed Drop Pod have also gotten lost. Will they make it back alive?
The chaps over at GW were kind enough to send me a copy to check out and let you know about.
So remember that North is thataways and get ready for another TGN Unboxing. This time it’s Lost Patrol from Games Workshop.
While I certainly do enjoy a lot of different miniatures games, one of my favorites is Bushido by GCT Studios. It checks many of my, “I love when they do this in games” boxes. So I’m very much thrilled to hear that they’ll be coming out with a new faction for the game at Gen Con. They’ve also been so kind as to give me (and by extension, you) an exclusive preview of one of the upcoming models.
Hey there, everyone. We’ve got a special treat for you here this morning. The fine fellows over at Firelock Games have given us an exclusive preview of their upcoming game Blood & Plunder, which will launch on Kickstarter on the 19th.
Andy Chambers and Mark Gibbons.
Those are two names that really don’t need an introduction for the people that tend to frequent this page. But just in case you didn’t know, Andy has been writing game rules for… oh… forever. And Mark has been doing artwork for those games just about as long. They worked together back in the day for Games Workshop and there’s a very good chance that you’ve had a codex in your hand and both their names were on the credits page. Well, they’re teaming up again, this time with Games & Gears to bring you Dark Deeds. It’s a brand new card game and they’ve got it here at Adepticon. Ruxton from G&G was nice enough to give me a demo.
It would seem that everything isn’t right on Ghosar Quintus. The locals have started to talk a bit funny, with sounds of strange aliens entering their speech. Oh, and there’s the Deathwatch Kill Team that’s gone missing. That’s probably a bad sign as well. We should probably send in another to check out what’s going on. That’s the story behind Deathwatch: Overkill, the new board game from Games Workshop.
As you saw in my unboxing article, they’ve sent me a copy to check out. Now it’s time to give you a review of the game, itself.
So check your bolter and say a prayer to the Emperor, it’s time for another TGN Review. This time it’s Deathwatch: Overkill by Games Workshop.
While I’m not a regular watcher of sports, I would still say that I’m a “sports fan.” My hockey-playing days are long, long behind me, but I still retain a love of sport and the competition of it all. So when I first saw artwork for Guild Ball start to pop up, I was interested in it, though I never did get a chance to try it out back then. However, in the past several months, my friends online have been picking it up and playing all over the world. So when I got an e-mail from Steamforged asking if I’d like to try it out, I said, “Yes, Please!”
And they were kind enough to set me up with a couple teams, some tokens, some dice, and a rulebook. I was giddy as I got to work putting the figures together and giving it a try.
So grab your giant foam finger and team pennant, it’s time for another TGN Review. This time it’s Guild Ball from Steamforged Games.
Raise your hand if you’re a fan of Firefly. *watches pretty much everyone’s hand go up* Yeah, me, too. I actually have been meaning to get those DVDs back out and re-watch the series. It’s a sci-fi western done right. Well, now the crazy antics of the Serenity and her crew meet up with the zany rules-changing of Fluxx.
The fine people over at Looney Labs sent me a copy of the new Firefly Fluxx to try out.
So get ready, it’s time for another TGN Review. This time it’s Firefly Fluxx by Looney Labs. Pay attention, or by my pretty, floral bonnet, I will end you.
Well, I’ve had a review of a Leviathan (and then the evil Leviathan), an APC, two different heavy troopers squads, but that still only came out to 13 total models. Time to bulk up my numbers a bit. So I’m going to more than double the number of figures I’ve got put together by assembling a Valkir Heavy Troopers box.
The kind folks at DreamForge-Games once again supplied me with a set.
So I hope you brought enough gum for everybody, it’s time for another TGN Review. This time it’s the Valkir Heavy Troopers box set from DreamForge-Games.
Well, we had a review of the “Battery” (meaning a grouping of artillery weapons), we should probably have a review of the Assault as well. It seems only fitting. As such, I’m here with another of the plastic kits from DreamForge. This time around it’s the Valkir Assault Troops.
As before, DreamForge was kind enough to send me a box to let you know about.
So get ready to storm the enemy, it’s time for another TGN Review. This time it’s the Valkir Assault Troopers box set from DreamForge-Games.
I’ve always been a fan of “heavy weapons units.” The Lootas for my Orks would always have lascannons and plasmacannons and all that sort of stuff. Obviously, my Dark Angels would have Devastator squads all armed up with the big guns. Well, DreamForge has their own heavy weapons unit for the Valkir.
They sent me a box and I’ve put them together and am here now to tell you about it.
So grab an extra belt of ammo, it’s time for another TGN Review. This time it’s the Valkir Support Weapon Squad from DreamForge Games.
Games Workshop has been working on expanding their projects besides just 40k and Age of Sigmar. It was announced that they were going to be recreating their Specialist Games Lines and coming out with side products to expand the offerings to us, the gamers. We’ve seen several new releases already, the newest one being just announced. It’s Deathwatch: Overkill, a new stand-alone board game.
The kind folks over at Games Workshop were nice enough to send me a copy to look over and let you know about.
So grab your bolter and make sure your genes are secured, it’s time for another TGN Unboxing. This time it’s Deathwatch: Overkill from Games Workshop.
From a camp where I run away from zombies to a camp where I learn to be a ninja. Probably could’ve used the skills from the latter in the former, but waddyagonnado? Anyway, I had participated in the Kickstarter campaign for Ninja Camp from Action Phase Games. I’d played a demo of it at last year’s CMON Expo (and wrote up a review that you can read here) and liked it enough that I wanted in on it as soon as possible.
Well, the Kickstarter campaign long since ended and backers are starting to get their sets. I got mine and figured I’d give you a look inside.
So grab your merit badges, it’s time for another TGN Unboxing. This time it’s Ninja Camp by Action Phase Games.
Hello Campers, and welcome to Camp Wenamigunnagohome. Last one to get to the highway is zombie food! Haha! I’m only kidding, of course! Everybody except the first person to get to the highway is zombie food! Hahaha! I’m only kidding there, of course, too! There’s a good chance all of us are going to be zombie food!
Nightmare Forest: Dead Run is a new survival horror card game from SolarFlare Games. They are up on Kickstarter now, looking for funding love. To help out, they sent me a prototype copy of the game to check out and let you know about.
So grab your weenie-roasting fork and tent stakes, it’s time for another TGN Review. This time it’s Nightmare Forest: Dead Run by SolarFlare Games.
I think it was about five years ago or so that I was first introduced to deckbuilding games. It was on the Wednesday before Gen Con. I’d met up with some friends. We went back to their hotel room and they showed me a couple them, starting with Dominion. Deckbuilding games were still rather new at the time. The one that I immediately latched onto and was Ascension by Stone Blade Entertainment (at the time called Gary Games). All this time and a whole bunch of sets later, I’m still excited about the game.
So, what keeps me coming back? Well, it’d be the new special “themes” that each set comes out with. The Dreamscape set just came out and the fellows over at Stone Blade were kind enough to send me a set to try out.
You’ll want to stay awake for this one. It’s time for another TGN Review. This time it’s the Dreamscape set for Ascension from Stone Blade Entertainment.
One of my first review projects ever for TGN is still one of my favorites. DreamForge-Games had recently come out with their Leviathan Crusader and I got one for my very own to assemble. I eventually named him Friday in honor of the day I put him together. Later on he would get an arch-nemesis in the form of Monday. Well, DreamForge hasn’t only made Leviathans, they’ve made other kits as well. Today I’m here to take a look at the Eisenkern ‘Keilerkopf’ APC.
So grab your hobby knife, it’s time to head into another TGN Review. This time it’s the Eisenkern APC kit from DreamForge-Games.
Games Workshop has a brand new stand-alone board game available. It takes place during the tumultuous times of the Horus Heresy, when the various Space Marine chapters split apart, some of them staying with the Emperor, and others following Horus and converting to the powers of Chaos. The wars that would rage on from this split will last at least 10 millennia. One of the biggest events in the Heresy was the Betrayal at Calth when the Ultramarines fought the Word Bearers. The Betrayal at Calth box set lets you play out those claustrophobic battles in the tunnels beneath the planet’s surface.
Games Workshop has been kind enough to send me a copy. I did an unboxing of it last week. Now I’ve had a chance to play the game some and it’s time to give you a look at how it works. So grab your bolter. It’s time for another TGN Review. This time it’s Betrayal at Calth.
Hey everyone. We’ve got a special treat for you today. Our own, beloved, Jared Miller has written up a preview of some of the new things you can expect to see in Arcadia Quest: Inferno, which will launch on Kickstarter on Monday. So without further ado, take it away, Jared!
Welcome back to the city of Arcadia! There are beautiful sights to see, wonderful shops to spend your hard earned coin at, and if you’re the adventurous type, you can even join a Guild of heroes to fight against the occasional monster (or other Guilds) for loot and glory! Over here we have the city’s fountain. Uh oh. Looks like it’s spewing molten lava at the moment. Well, that’s not normal…
Games Workshop is going back to the future. Well, the past of the future, that is. I mean, it’s still the future from now but it’s back in time from where they are usually when in the futu… You know, I’ll start again.
The Horus Heresy has long been a popular part of the Warhammer 40k lore. What happened to the Imperium of Man to split it apart so drastically? Where did all those Chaos Space Marine chapters come from? The story of Horus’ betrayal against the Emperor is a story of Biblical proportions (and parallels). And both Games Workshop and Forge World of long been coming out with models that have armor and other equipment from that period of the game’s history. Well, Games Workshop is coming out with a new stand-alone game based in the Horus Heresy period. Betrayal at Calth takes players to the time right when it was brother versus brother in close-proximity fighting with one-another as the Chaos factions split off.
GW sent me a copy to check out. A full review will be coming soon, but as of now, let’s take a look at what comes in the box. It’s time for another TGN Unboxing (it’s been a while). This time it’s The Horus Heresy: Betrayal at Calth.