Sure, it's the season of Christmas and Hanukkah and other such winter holidays, but what if you want some horror and madness thrown in? Well, now during your winter break, you can play Call of Cthulhu with your friends all over the world via Roll20, as the system is now available on the online gaming platform.
With the hardcover version of Eberron: Rising From the Last War now available from Wizards of the Coast, you might want to add it to your online games on Roll20. Thankfully, you don't have to worry about simply holding the book in front of you as you play, as the supplement has now been added to the Roll20 system. Now, you and your gaming group can use it, no matter where you are around the world.
When your gaming group is spread out all over, it can be hard to get together in one room to play (I mean, if everyone lives in the same apartment building, it can sometimes be hard to get everyone together in one room to play, but still...). That's where digital tabletops come in, with Roll20 being an industry leader. And if you're looking for adding the acclaimed Baldur's Gate: Descent into Avernus campaign, it's now available.
Roll20 lets you play your RPGs online with players all over the world. With the changeover to Pathfinder 2nd edition, there's updating adventures to be done, as well as coming out with new ones. If you're looking to play the Fall of Plaguestone adventure, you can now get that adventure on the digital platform.
Over the weekend, Pathfinder 2nd Edition hit shelves and gamers all over the world grabbed the new books and get gaming. Well, what if your gaming group is spread out all over the world and you still want to play? That's where Roll20 comes in. They have Pathfinder 2nd Edition up on their platform as well. So, what are you waiting for?
Roll20 lets you play RPGs with anyone anywhere (as long as they have internet, anyway). Want to game with your friend on another continent? You can do it. Or someone just sick at home and still wants to play? You can get them involved. And if you're playing Starfinder over there, there's the start of a new adventure path available. It's The Reach of the Empire, and it's available now.
So, you may have picked up the physical version of Acquisitions Incorporated from Wizards of the Coast. But what if you're playing with your friends in other cities/different continents on Roll20? Well, you don't have to worry about that, either, as the book is now available no that platform as well.
Much of the week, here in the office, I've been listening to my 80s station on Pandora. Little did I know how appropriate that would be, considering this announcement. Roll20 now has the Stranger Things module for Dungeons & Dragons available on their platform.
Ours is a global world. You could be just about anywhere reading this news. It also means that you could be just about anywhere and playing Dungeons & Dragons with your friends, just about no matter where they are. That's thanks to Roll20. And they've expanded their line again with the classic Ghosts of Saltmarsh adventure line, available now.
One of the most popular Pathfinder adventures has been brought over to Roll20. Now, even if your players are all over the globe, you can come together on the popular online gaming system to play Rise of the Runelords. The Roll20 version has everything you need, from maps and rules, to NPCs and a monster compendium. You can get your copy now.
There's some really big creatures out there in the fantasy world. Giant birds. Humongous reptiles. Gargantuan elementals. In Reach of Titan, you'll head out and do battle with these mammoth monstrosities. The fantasy RPG is up on Kickstarter now.
Everything has been added to Roll20. Xanthar's Guide to Everything, that is. Full of new options for players and GMs alike, it's got a whole wealth of information to expand heroes and adventures. Go and add your copy to your collection now.
I'm looking to collect together a Starfinder game in the near future. While I hope to have it be all local players, if it comes to playing online, Roll20 is there. And adding to it, they've released the Alien Archive on the digital service, letting me bring in a lot more options to my game.
When you can't always get everyone together for a gaming session because they live too far away, there's always programs like Roll20 so that you can still get gaming sessions in. They've recently released two new products you can use to enhance your Dungeons & Dragons sessions. The first is a new adventure, Waterdeep: Dungeon of the Mad Mage. The other is the Guildmaster's Guide to Ravnica. So if you want to get some loot on, or you want to further explore the realm from Magic: The Gathering, you've got your choices open.
Tabletop games bring people together. But when those people are spread all over the world, it can be difficult to end up in the same room to game. Thankfully, that "same room" just needs to be "all of the people are in rooms with computers and internet connections" thanks to Roll20. They've expanded their content for Pathfinder with the Bestiary release. Need to throw more monsters at your party? Now you can.
Playing RPGs is fun. But they kinda require a group of friends to play. When your group's spread out all over, it can be hard to get together to game. Thankfully, that's where Roll20 comes in. They let you play online as if everyone was actually there. And they've released their latest adventure. Waterdeep: Dragon Heist is now available on the platform. You can download your copy now.
Gaming is a worldwide pastime. I've got friends that game in Kuala Lumpur, Gothenburg, Sao Paolo, Seattle... a little bit of everywhere. Obviously, they can't pop on by to roll some dice. But Roll20 still lets us get together for a session if we want. And for those that have been playing the War of the Crown adventure path, the 6th and final installment, The Six-Legend Soul, is now available.
From the report:
From the report:
THE ORR GROUP INDUSTRY REPORT is an overview of tabletop gaming ruleset popularity
based on usage data from Roll20 Virtual Tabletop.
Based on a sample size of approximately 25,000 games and 15,000 players.
Notes on how information is gathered: