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Minion Games

Well, now that you've gone and gotten your name on the list to get your copy of the new edition of 40k, let's get down to business with the regular affairs for Saturdays. That is, the Review Roundup.

Today we have: Carcosa, Pandemic, 12 Realms, 12 Realms: Ghost Town, Legendary: Big Trouble in Little China, Imperial Settlers: Aztecs Expansion, Space Invaders: Dice, Coal Baron: The Great Card Game, Saga of the Northmen, Wettlauf nach El Dorado, Get Rich Quick, Critters Below, and Honshu.

Well, it's almost like the week is getting back on schedule, even though it's Saturday. I woke up. I got groceries. I'm now typing up the Review Roundup in my living room while listening to music and contemplating the rest of my day. Sort of nice to get things back to how they should be. What can I say? I'm a creature of habit. Anyway, as it's Saturday, it's time to get you those review articles I know you all so desperately desire. So let's get to it.

Today we have: Knot Dice Deluxe, Via Nebula, Lords of Hellas, 12 Realms: Dungeonland, 1754 Conquest: The French and Indian War, Star Realms: Colony Wars and United Expansions, Tournament of Towers, Manhattan Project: Energy Empire, Tesla vs. Edison: Duel, Balloon Pop, Terra Mystica App, Star Trek Panic, Sagrada, Yokohama, Ravage: Dungeons of Plunder, and EXIT: The Game - The Secret Lab.

Personally, I would've called it Manhattan Project 2: Hat Harder, but that's me. Anyway, Minion Games is running a Kickstarter campaign for Manhattan Project 2: Minutes to Midnight. Use your country's Nuclear Triad, building up your reserves as well as constantly looking to improve your technology in order to make sure that when the mushroom clouds appear, you're still safe.
It's a beautiful Saturday here in Atlanta. The sun's shining. It's warm outside.
... Sounds like a perfect time to go to the LGS and stay inside, playing games all day! :D
And to those dealing with ice up in the midwest, best to stay inside and play some games all day.
Long story short, it's a good day to play some games. But what games? Well, you could check out these reviews and pick from there.

Today we have: Ulm, Orcs Must Die, Titan Race, Tavern's Tales, Manhattan Project: Energy Empire, Doom, Flash Point: Extreme Danger, Praetor, The Daedalus Sentence, Twilight Struggle- Digital Version, Imhotep, Forged in Steel, Mi Tierra, Saloon Tycoon, Legendary Inventors, Flammer Rouge, Watch Your Mouth, Draconis Invasion, Ice Cool, Celestia, The Foreign King, Sub Terra, Wasteland Justice, Takenoko, and Drinking Quest Journey Into Draught.

So, since I spend all my regular workdays gaming, I will often step away from it on my time off. You know, you don't want to get burned out on a thing. However, last weekend and this, I've been all-out gaming just about every chance I can! Last week was game day at the Milton, GA. library. Yesterday a friend came over for some Guild Ball. Today I'm headed to another friend's (and co-worker) house for more gaming, along with Italian beef and fresh-baked cookies.

So that's what I'm doing. How about you (besides reading this article)?

Speaking of this article, this week we have: Deadzone 2nd Edition, Manhattan Project: Chain Reaction, Mission to Mars, Tumult Royale, Expo 1906, The Cohort, MODX, The Siblings Trouble, Super Motherload, 13 Days: The Cuban Missile Crisis, Fury Of Dracula, Dead of Winter, Potion Explosion, Dastardly Dirigibles, Apollo XIII, Snow Tails, Kune v Lakia, Deathbot Derby, Game of Train, and Ice Cool.

The power to destroy a planet is insignificant next to the power of the Force.
Sure... but you still are blowing up planets, yo.
At least, that's the goal in Cosmic Kaboom, a new dexterity-based game from Minion Games that's up on Kickstarter now.
Just because I'm here at Adepticon doesn't mean I'm not going to give you the Review Roundup that I know you all so desperately desire. We've got a bunch to get through, so let's get to it.

This time around we have articles on: Food Fighters, Sol: Last Days of a Star, Monarch, Zombie Tower 3D, Sector Prime, Cosmic Run, Good Cop Bad Cop Undercover, Stockpile, Aether Captains, Let Them Eat Shrimp, Rolling America, Poison Bottles, Expedition, Raid and Trade, Dead Men Tell No Tales, Mexica, Fantasy Football, The Ravens of Thri Sahashri, King’s Forge, and Steam Time.

WWII is at an end. The world stands on the edge of a new era. An era of rapid growth as countries rebuild from the devastation. It's an age of technological innovation. Everyone wants to modernize. But doing so comes at a cost, of course. You must balance advancement with risks. That's the story behind The Manhattan Project: Energy Empire. The game is up on Kickstarter now.
Someone set us up the bomb!
But before you can set them up the bomb, you have to build the bomb. And not really just one bomb. Oh no. Your opponents are making bombs, too, so you've gotta make a lot more than that. You might have the plans, but you also need the infrastructure to make them. That's the place your put in in The Manhattan Project, a new card game by Minion Games that's up on Kickstarter.
Pillage, plunder, and burn. That's pretty much the goals of any good viking. And such is what you want to do in Saga of the Northmen, a new viking-themed board game from Minion Games that's up on Kickstarter now. The game is a bit of worker placement with some area control as you look to spread your influence across the seven major kingdoms of Europe each round in order to make off with the most plunder. But beware, because your opponent's armies might just come in and take it all from you.
And we are once more awash in the glow that is Saturday.
Isn't it just lovely?
To all my friends downtown at Dragon Con, "Hey there!" Me? I won't be getting closer any than my Kroger to downtown this weekend. But that's ok, because I'm making pumpkin cookies (with cream cheese centers).

Anyway, being Saturday, we've got our Review Roundup ready to go.

This week we have reviews/previews of: Systema Gaming Base-0 Bundle, DragonFlame, The Undercity, Abracada-What?, Abyss, Incredible Expeditions: Quest for Atlantis, The Networks, Eminent Domain: Microcosm, and Shogun.

Most card games you come across have backs that are identical. That way, nobody knows what cards you have. Perspective, from Minion Games, isn't like most card games. Perspective's cards are two-sided, though you only ever get to see one side of your own cards at a time. Others, however, get to see what's on the other side. Your job is to figure out what's on the back of your cards and match up your hand to a pre-set pattern. Get it right and win. Get it wrong and you're out.
Well, we're mostly caught-up here after the Expo last weekend. Still a few things to deal with, but my inbox was actually down to a manageable level after going through it yesterday. Of course, it's now filled back up again, but waddyagonnado?

Another thing that's full is the box with the bite-sized stories we've collected over the past couple days.
Good thing it's time for our regular Snippets post.

In this batch we have: New Releases from Scotia Grendel, Mounted Heroes 3D Store Opening This Fall, Some More Installments of "The Fiver" with The Meeple Mechanic, Spirit of Slaughterloo scenario for Flintloque, Manorhouse Workshop Update #38 – Modular Underground Project – New Pledge and new Early Bird, Iron Battlefield: corridors, buildings and catwalks for Space Hulk & Infinity on Indiegogo, Siren Miniatures posts Concept art for incoming July releases, Japanese-themed Robin Hood figures on Indiegogo, New Colossal Zeppelin from Titan-Forge, New Dungeon Saga Tiles Previews, New Dungeon Saga Tiles Previews, Heroic Maps - Outstation H9-7M, Infinity Plus One Master of Coin Kickstarter Happening Now, Soda Pop Miniatures Previews Beach Party Marie-Claude, Tabletop-Art Previews new Terrain, Historical, Fantasy and Sci-fi Offers at, New Pulp Alley figures by Statuesque, and Demigods Evolution unlocks Angel of Death.

With great power comes great responsibility. As weapons technology continues to advance, it is crucial to be cautious and pragmatic. ... Or you can just go blow up everyone else's planet and declare yourself the winner. That second thing is what you're trying to do in Cosmic Kaboom from Minion Games that's up on Kickstarter now. You are racing to develop bombs so powerful they can blow up your opponent's planets.
Board Game Quest takes a look at Minion Games' new card game, DragonFlame, and gives you their thoughts on the subject.


From the article:

Let me start with this: dragons are awesome! And there is a new game where you get to be a dragon, I’m interested. In DragonFlame you will spend each round looting castles, capturing princesses and treasures, and burning down villages. It really is the kind of stuff dragon dreams are made of. For a game that is primarily a card game, the theme really shines.
Minion Games has launched a Kickstarter campaign for DragonFlame, their new 2-5 player fantasy card game.


From the campaign:

Take to skies, cast your winged shadow across the land, and use your fearsome fiery breath to strike terror into the hearts of men. For you are a Dragon, an ancient and evil Wyrm, and it is your right to reign over this realm as you desire. Lay waste to the castles and villages that dot your territory, seize princesses, and hoard gold and jewels in secret mountain lair.

But beware… you are not the only dragon trying to sear their name into the pages of history.

Minion Games gives you the chance to check out their DragonFlame game with a free print and play version on their website.



From the post:

In DragonFlame you will take turns placing 3 cards on to the Castle cards in the center of the table. This will create piles of cards that you will get to choose from at the end of the round. The pile you choose will also determine your turn order for the next round.

Once you've taken a pile you place the cards in front of you for end game scoring. Any DragonFlame cards you have acquired give you the ability to flame villages (area-control) making it harder for your opponents to earn glory points.

Minion Games is in their final 5 days for Dead Men Tell No Tales over on Kickstarter. They've made it to more than 2x funded (closing in on 3x) for their cooperative board game. So check out the extras and stretch goals.

Dead Men


From the campaign:

We have reached our upgraded dice stretch goal today! That will make the game look much nicer on the table than the ugly standard opaque dice. I'm glad we reached this goal. Thanks! With this being the last week, we hope to still reach 50k and those cool meeples. To do so though, we'll need your help. Please take a moment to tweet or post or comment about our product outside of Kickstarter.

Minion Games is running a Kickstarter campaign for Dead Men Tell No Tales, their new cooperative board game.

Minion Games


From the campaign:

Dead Men Tell No Tales (DMTNT) is a cooperative game where players take on the role of a Pirate crew, boarding the doomed Skelit's Revenge for one purpose: to take the loot. You need to deal with the spreading fire and explosion potential as well as the enemies left on the ship. But what's a little risk for the plunder!

Each round you flip over a new tile to add to the ship and you also flip a card to show where the Skeleton Crew advances. You may then take a number of actions and use shared equipment to deal with the fire, your own fatigue, the trapdoors and guards on the ship. In DMTNT you can even pass some of your action tokens to the person to your left in case they need extra help this round.

Simple to resolve combat feels engaging without taking more than a quick die roll. You will be constantly gaining fatigue and you must manage your ability to keep going.

Minion Games has launched a Kickstarter campaign for Dead Men Tell No Tales, their new pirate-themed cooperative board game.

Minion Games


From the campaign:

You and your crew will enter and search the Skelit's Revenge in an attempt to loot all of the Treasure. But beware, there are still enemy pirates lurking, and some nasty guards looking to make sure you don’t get out alive. Not to mention that you’ll be doing this while the ship burns. You’ll have to battle the flames, the guards, and your own fatigue.

Board Game Quest has posted up a review of Battle Merchants by Minion Games.



From the article:

Neville Chamberlain was famously quoted in saying: “In war, whichever side may call itself the victor, there are no winners, but all are losers.” Unfortunately for Neville he’s wrong. Everyone knows that the real winners in war are the weapons dealers, because at the end of the day, money is king.

So it’s with that in mind that we look at the new economic game Battle Merchants, by Minion Games. In an unrelated confession, I really want to call the game Merchants of Battle, as a throwback to the underrated Nicholas Cage movie Lords of War. But back on topic, Battle Merchants is an economic game where players take on the role of arms dealers supplying weapons to various warring factions. Can this fantasy themed game of wheeling and dealing make you feel like a Lord of War? Read on!

Battle Merchants is an economic, fantasy themed game for 2-4 players that plays in about 90 minutes. Battle Merchants plays best with 3-4 players.

Minion Games gets their space-faring board game, Hegemonic, reviewed by the experts over at Play Board Games.



From the review:

Hegemonic is a 4X game in which you must build a strong network in order to keep expanding your influence and power. If you build a network that can dominate your opponents you win.

The Manhattan Project gets their Second Stage expansion reviewed by the experts over at Play Board Games.


From the review:

Second Stage is a set of modular expansions for The Manhattan Project. You can add different expansions that you enjoy and fit your group’s playing style.

Minion Games has a week left on their Dragon Coins Kickstarter campaign. They've made more than 3x their goal, so there's plenty of extras to look at and bonuses for your order if you pledge.


From the campaign:


All REWARD LEVELS of $100 or more will get an extra free bag of coins of their choice. This is not reflected in the actual rewards as we can't change their text after people have pledged to them. This is for 200 coins or more, not just spending $100 or more.

Minion Games has posted up news about their various game lines as well as their summer convention plans.

From the update:

Manhattan Project - Second Stage and the base game (3rd printing) has arrived at the warehouse and will be shipping to Kickstarter supporters within a week. We will be shipping to distributors in 2 weeks and thus your local & online stores should have the game in stock.

We created a mini-expansion for Kingdom of Solomon that improves the 2 player game and adds events. This expansion is currently being offered exclusively through

We will be in booth 131 at Origins. Stop by to get free replacement starting cards for 1st edition Manhattan Project. We will also have a prototype demo of Hegemonic on hand.

We have announced 2 promo cards (found in the image library at BGG) for Hegemonic that all Kickstarters and pre-orders from our website will get for free! We'll be running a demo of our upcoming Hegemonic space 4x game at Orignis and GenCon.

Our current Kickstarter for Foam Dice has really taken off and we're working on stretch goals to add more color sets. We've already added 4 colors and Fudge dice and a free bag for everyone.

We will be in booth 1201 right next to my other company DriveThruRPG/DriveThruCards. We will also be host of 2 major Designer/Publisher events.