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I love seafood. I wish I had a chance to have it more often. But I love fish, crab, and shrimp. Port Greely has been long-known as a place to go if you wanted to get crustaceans, especially lobster. However, recently the lobstermen (people who catch and sell lobsters, not lobster/man hybrids) have cut off all outside ties. The Fishmonger's Guild (not associated with Guild Ball) sent some representatives to check it out, but they've not been heard from. Now it's up to your and your other adventuring party members to go check it out.
That's the story behind The Mystery at Port Greely, a new adventure for Astonishing Swordsmen & Sorcerers of Hyperborea that's up on Kickstarter now.
If you're reading this, you've made it to Saturday. You should reward yourself with some gaming with friends. You've earned it!

At the time this posts, I'll be D&Ding it up with my gaming group. We managed to retrieve what is essentially "The Arc of the Bahamut" and are now trying to bring it back to its rightful owners (it'd been stolen by pirates, not the equivalent of Nazis). We were able to get it semi-easily because my Bard was able to get a local indigenous tribe to help us on the island we were on. High Charisma and Diplomacy for the win!

Anyway, we've got a couple reviews/previews for you this week.

In this group we've got: Hyperborea, Warmachine: High Command – Ultimate Weapons Expansion, Paperback, Pyramix, Just Desserts, and The Siblings Trouble.