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Green Ronin Publishing

Various fantasy settings are rather clean, aren't they? They draw inspiration from places such as Tolkien that have tall, gleaming cities, gentle, rolling plains, and forests filled with life. Sure, there's the dark places, but they're the minority. Lost Citadel turns that around, making it so there's only one city left where the civilized can live. Outside the walls, the darkness reigns. And Green Ronin Publishing is going to be bringing that to your tabletops.
It's almost here, everyone! The weekend will be here before you know it! Along with the gaming, I'm certainly ready for pizza for dinner tonight. The Ramen I've been having is getting a bit old on the palate. But in the meantime, I can nosh on some bite-sized gaming stories.

Today we have: Syrinscape and Green Ronin Partner For Mutants and Masterminds Soundscapes, 28mm 1939-41 Soviets Kickstarter is live, Mechanical Dice Towers up on Kickstarter, Knuckle Sammich Reaches Funding Goal on Kickstarter, First Busts from project "Monument of Glory-2" now available From Shieldwolf Miniatures, Tanto Cuore International launching June 7th, New Customization Add-On for Polyversal Kickstarter, and Kromlech Weekend Pigment Promo.

Aegis Studios knows some of the most-interesting story lines from comics are the "what if" and "alternate universe" stories, where you take pre-established characters, change things around a little bit, and see how they go. Well, they've got their Superstring Multiverse Worldbook 1 for Mutants & Masterminds now available to bring a couple of those worlds to your RPG.


From the post:
Aegis Studios subscribes to the multiverse theory of reality (and being a big science buff, myself, I could go on and on about the subject, though really just from a layman's perspective, but still, I find the multiverse to be fascinating, but I digress...) and wants to let you bring that into your Mutants & Masterminds games. Their Superstring Multiverse supplement has new rules and power sets for jumping between realities. They're good for a single session, or a whole campaign of alternate timelines.


From the release:
Green Ronin only has a few hours left in their Love 2 Hate Kickstarter campaign. They're really close to their goal. Will your pledge put them over?

Love 2 Hate


From the campaign:

Love 2 Hate is a party game from designer Colm Lundberg. At the lowest level of funding, it will include 254 cards, but we have 324 cards ready to go so that’s what we’re shooting for (stretch goals willing). If the game funds, we will be selling it to book and game stores as we do with our regular product line. However, we are doing a Kickstarter exclusive expansion deck of 60 cards as something special for the early adopters of Love 2 Hate. Better yet, you've got an opportunity to contribute a card to the expansion! See the Party Lover reward tier for more info on that.

Green Ronin has just a couple days left in their Advanced Bestiary for Pathfinder Kickstarter campaign. If you want to jump in on it, now's the time.


From the update:

Green Ronin Publishing's Kickstarter for an updated Pathfinder edition of its classic d20 soucebook The Advanced Bestiary is entering its final days. The book provides over 100 templates with a sample monster for each. The campaign is already a success, with two stretch goals unlocked. If $45,000 is reached, the book will be done in full color with all new art. The Kickstarter ends on Monday, December 9.

Green Ronin Publishing posts about their upcoming projects for 2012, which include new Dragon Age and Song of Fire and Ice materials.

From their website:

It's January once again and that means it's time for me to talk about our plans for the new year. The good news is that we're in a better position than we were a year ago. Sales on our core lines are strong, product flow has been improved, and we hired three new people in the fourth quarter of 2011. We are kicking off 2012 with a bigger staff that we've ever had before and a plethora of projects to keep us busy and you gaming all year long. So let me get right to it!

Dragon Age and the Adventure Game Engine

I'll start with a game near and dear to my heart: Dragon Age. We are currently putting together Set 3, which covers levels 11-20 of play. As with Set 2, we'll be doing a public playtest of the Set 3 mechanics (I hear those are all the rage these days!). Will Hindmarch is preparing files for that as we speak, and that should begin by month's end. In the meantime, you can check out the sweet Set 3 cover I've included in this article. We'll be following up Set 3 with another adventure collection called The Deep Roads. This will be similar in format to Blood in Ferelden, but with an underground theme.