Board Game Quest reviews Mound Builders

Board Game Quest takes a look at Mound Builders in this new review article.



From the website:

The band Three Dog Night wrote and performed a song called One is the Loneliest Number. There has never been a more wrong song in the world. I thought of this when I was asked to review a solitary game. You mean, I don’t have to coordinate schedules and then I might play a game that I don’t want for the sake of someone else. I can instead play a game of my choice, where, and when I want. I might be alone when playing Mound Builders but I’m not lonely.

With this in mind, we look at the historical civilization game, Mound Builders, by Victory Point Games. The player takes on the role of expanding and defending a pre-Columbian Indian “mound builder” empire. You’re also trying to survive against the Spanish and outlast their invasion and small-pox. Can this solitaire civilization game keep your interest or will you give up and clamor back to your friends for company? Read on!

Mound Builders is a historical civilization game for 1 player that plays in about 40 minutes. Mound Builders is a solitaire game.

Board Game Quest posts Star Realms Review

Board Game Quest takes a look at Star Realms, the deck building game, in this game review.



From the website:

Star Realms aims to create a direct conflict game that feels a lot like a CCG, but is played out of a single box retailing for $15. Star Realms is designed by two former Magic: The Gathering pros and Hall of Fame members, Robert Dougherty and Darwin Castle and published by White Wizard Games. At its heart, Star Realms is a deck builder. However, there are no bosses to attack or super villains to team up against. The focus is player-vs-player combat, and the last man standing wins.

Star Realms is a 2-player game that plays in about 20 minutes. There are multiplayer variants that require additional copies of the game.

Board Game Quest posts Pixel Guardians Preview

Board Game Quest takes a look at Pixel Guardians, the new game from Epic Scale Games in this new preview article.



From the post:

Dragons are invading your 8-bit kingdom, kidnapping your townsfolk, and laying waste to their villages. In Pixel Guardians, you and your guardians are the last line of defense, fighting off the dragons with attacks, spells and distracting them with treasure. Does this game burn bright like a fireball, or does it simply drag on? Read on to find out!

Pixel Guardians is a card game for 2-4 players that plays in under 30 minutes.

Board Game Quest reviews Legacy: The Testament of Duke de Crecy

Board Game Quest has a new review article up on their website. This time it’s Legacy: The Testament of Duke de Crecy from Portal Games.



From the post:

Legacy is played over three generations where players will be building out a family tree of heirs. Players will begin with just one patriarch or matriarch card from which to found their dynasty. Each round, players will be forming strategic marriages, producing offspring (which to marry off, of course), buying titles and going on secret missions. As the game progresses, player’s families will grow substantially larger, thus increasing their opportunities to gain money and honor (the games victory points). After three full generations (with multiple rounds in each), the player with the most honor wins.

Board Game Quest posts The Institute for Magical Arts Preview

Board Game Quest takes a look at Dr. Finn’s Games latest work, The Institute for Magical Arts in this new game preview article.



From the post:

The Archmage is dead. The time has come to decide who will take his place at the head of the Institute? You are a candidate…but so is your opponent! That’s the theme of the newest game by Dr. Finns Games (Gunrunners, Capo Dei Capi), The Institute for Magical Arts. You and another player are competing for the loyalty of fellow wizards, magical artifacts and spells. Is this two player game another success by Dr. Finn? Let’s find out!

The Institute for Magical Arts is a two player, dice rolling and area control game that plays in about 30 minutes.

Board Game Quest posts Damage Report review

Board Game Quest assesses the Damage Report from Break From Reality Games in this new review.



From the post:

Damage Report, by Break from Reality Games, has the feel of FTL but in board game form. You take the role of crew members of a starship, faced with survival in the vast emptiness and loneliness of space. Does Damage Report set a course for exciting game play and a good time? Keep reading to find out!

Damage Report is a sci-fi real-time cooperative game for 2-6 players that plays between 45-60 minutes. Damage Report plays best with 3-5 players.

It’s a Coup over at Board Game Quest

Board Game Quest takes a look at Coup in this review article.



From the post:

Originally published in 2012 by La Mame Games, it wasn’t until Indie Boards and Cards ran a $166,000+ kickstarter campaign for a new edition of Coup that the game really came to the forefront. Set in the world of The Resistance, Coup has players vying for power in a game of bluffing, bribery and manipulation. Is Coup a worthy addition to the micro game genre or should you call its bluff? Read on!

Coup is a bluffing and deduction game for 2-6 players that plays in about 10-15 minutes. Coup plays best with 4-5 players.

Board Game Quest posts GenCon Recap

Board Game Quest gives us their thoughts from last weekend in their GenCon Recap.

Cash and Guns Demo


From the post:

Gen Con 2014 has come to a close and it definitely lived up to its nickname of “The Best 4 Days of Gaming.” We had an incredible time of meeting new people, demoing games and pretty much just being in our element for 4 awesome days.

As usual, before we close the book on Gen Con 2014, we want to take one final look back at the convention. We’ve pulled out some of our highlight and lowlights from the con. This year, we’ve expanded our recap coverage and I’ve enlisted the input of the rest of the BGQ staff. You can read all of our thoughts on games, the exhibit hall and more below.

Board Game Quest reviews Istanbul

Board Game Quest has posted a review of Istanbul (make your They Might Be Giants joke here) over on their website.



From the post:

I’m going to spoil the suspense right now by saying that I really love this game, and its award was well-deserved. If you haven’t played Istanbul yet, get yourself a copy and be prepared to be whisked away to a frantic bazaar area where merchants are scrambling to acquire more gems than their competitors, to position themselves as the most successful trader at the bazaar.

Istanbul is a pick-up-and-deliver type game, designed by Rüdiger Dorn. It plays 2 to 5 players and takes about 40-60 minutes to play. Istanbul plays best with 3 players.

Board Game Quest reviews Battle Merchants by Minion Games

Board Game Quest has posted up a review of Battle Merchants by Minion Games.



From the article:

Neville Chamberlain was famously quoted in saying: “In war, whichever side may call itself the victor, there are no winners, but all are losers.” Unfortunately for Neville he’s wrong. Everyone knows that the real winners in war are the weapons dealers, because at the end of the day, money is king.

So it’s with that in mind that we look at the new economic game Battle Merchants, by Minion Games. In an unrelated confession, I really want to call the game Merchants of Battle, as a throwback to the underrated Nicholas Cage movie Lords of War. But back on topic, Battle Merchants is an economic game where players take on the role of arms dealers supplying weapons to various warring factions. Can this fantasy themed game of wheeling and dealing make you feel like a Lord of War? Read on!

Battle Merchants is an economic, fantasy themed game for 2-4 players that plays in about 90 minutes. Battle Merchants plays best with 3-4 players.

Board Game Quest reviews Asteroid Miner

Board Game Quest has a new game review up. This one’s for Asteroid Miner.

Asteroid Miner


From the post:

I have mentioned in previous articles that space is a great location for board games. There are so many liberties you can take right now because our understanding of it is so limited. Today we will be looking at a game that looks at where the future of mining will go into space. In Asteroid Miner, the players represent an interstellar asteroid mining company looking to mine and sell as much asteroid material as they can within the year. Players have to manage all aspects of the business from shipments, building mining bases and their employees in order to win the game. I have quite a few worker placement games in my collection and it will take a great game to make its way onto my shelf. Read on to find out if Asteroid Miner makes the cut.

Asteroid Miner is economic worker placement game for two to six players that plays in less than two hours. In my experience the game plays best with four or more players.

Board Game Quest posts Interview with Game Designer/Publisher Ignacy Trzewiczek

Board Game Quest sat down with game designer and publisher Ignacy Trzewiczek. Go see what they had to talk about.



From the post:

I recently had a chance to chat a bit with board game designer and publisher, Ignacy Trzewiczek. Despite beating out even Corey Konieczka for having one of the hardest names to pronounce, Ignacy is fairly well known around the board game world. He founded Portal Games (Neuroshima Hex, Stronghold, Robinson Crusoe), has been designing table top games for over a decade, and even writes a blog about game design (Board Games that Tell Stories) that was recently published into a book. So I used my limited time I had to ask Ignacy about game design, being a publisher and what’s new on the horizon for Portal Games. I hope you find his answers as interesting as I did.

Board Game Quest posts Deadwood review

Board Game Quest takes a look at the Deadwood game from Fantasy Flight Games and lets you know their thoughts on the subject.



From the post:

I love worker placement games, but I hate when I have a plan and a player places a worker, always randomly, at least in my mind, on the space I want. I would love to just flick his worker like I was playing Pitch Car…or better yet, assassinate the worker.

If you have ever had a train of thought similar to that while playing a worker placement game, then Deadwood just might be the game for you…

Deadwood is a “wild west” themed worker placement game for two (really three, but more on that later…) to five players that plays in between 30 to 60 minutes. Deadwood plays best with 4-5 players.

Board Game Quest posts Teratozoic preview

Board Game Quest takes a look inside the upcoming Teratozoic board game in this new preview article.



From the post:

One thing that science fiction media has taught us over the years is that it’s never a good idea to create monsters. They always eventually turn on their creator, wreak havoc in the countryside, and then eventually get destroyed in such a way that if it’s profitable they can bring it back alive for the sequel. This is proven fact even in board games like in the game we will be previewing today.

Teratozoic is light deck building game where each round the players will attempt to create the best monster from cards in their own gene pool as well as random mutations that occur each generation. Throughout the game players will be collecting cards aiming to assemble the biggest monsters at the end of the game to be the dominate species. Let’s get into describing the game to see if it’s something you would like to support on Kickstarter.

Board Game Quest reviews Cube Quest

Board Game Quest has a new game review up. This time it’s Cube Quest.



From the review:

I have a confession to make; I have a dexterity game problem. When I see a game that has some sort of physical element that allows me to flick, flip, throw, or hit something I instantly want to play it. I blame my kids for this evolution in my gaming interest. With two kids under four, just about any activity we do together ends up devolving into one of the actions listed above. That leads us to the game we will be looking at today, Cube Quest. In this game, players will take control of two rival kingdom’s armies looking to destroy their opponent’s king. Players will attempt to do this by flicking their collection of plastic cubes at their rivals. Is this game as good as the other dexterity games in my collection? Read on.

Cube Quest is a two player combat dexterity game that can be played in less than fifteen minutes.

Board Game Quest posts Sushi Go review

Board Game Quest posted up a new game review over on their website. This time it’s Sushi Go!
… man… I could go for some sushi now.



From the post:

When it comes to card games, one of my absolute favorite mechanics is card drafting. I think it’s the feeling of anticipation I when a new hand is passed to me each round. I don’t know exactly what cards will be in there, but I find myself always filled with hope that it will be one of the cards I need. It’s this kind of build up each round that helps keep the game exciting and fresh. Sushi Go! is a card drafting and set collection game for 2-5 players that plays in about 15 minutes. Sushi Go! plays best with 4-5 players.

Board Game Quest posts Pixel Tactics 3 Review

Board Game Quest took a look at Pixel Tactics 3 from Level 99 Games and gives you their thoughts on the subject.



From the article:

Tony has been selfishly reviewing the excellent Pixel Tactic game series for Board Game Quest for almost a year now. He has previously reviewed both Pixel Tactics (PT1) (which I would recommend reading if you have not previously read the review), as well as the newer Pixel Tactics 2 (PT2).

I have taken the responsibility of reviewing Pixel Tactics 3, the newest offering in the Pixel Tactics universe, away from Tony. I know, I know, it is a tough job…well, actually, in no way is it a tough job. I quite enjoy doing reviews, and I, similar to Tony, quite enjoyed both PT1 and PT2. I felt it was time another reviewer at Board Game Quest stepped up and provide his thoughts on Pixel Tactics. So how is Pixel Tactics 3? Read on to find out!

Pixel Tactics 3 is a (primarily) two player tactical card battling game that plays in about 20 minutes (or up to 60 minutes if you play best out of three).

Board Game Quest reviews Galactic Strike Force

Board Game Quest takes a look at Galactic Strike Force from Greater Than Games.



From the review:

Back in 2011, the clever folks at Greater Than Games debuted an unassuming superhero game titled Sentinels of the Multiverse. We took a look at this game in one of our very early reviews here at Board Game Quest and, spoiler alert, we loved it. Since then, Greater Than Games has come out with a number of expansions for this superhero game, but until now, no completely new games.

The wait has ended as Greater Than Games has finally released their newest offering to the board game world in the form of Galactic Strike Force. Players must once again work together to save the universe, however this time they will be doing it in shiny new space ships. Is Galactic Strike Force just Sentinels of the Multiverse in space or does it have the legs to stand on its own? Let’s find out!

Galactic Strike Force is a cooperative, sci-fi deck builder for 2-6 players that plays in about 60 minutes. Galactic Strike Force plays best with 3-4 players.

Board Game Quest previews Last Starfleet

Board Game Quest takes a look at Last Starfleet, a new game that’s up on Kickstarter.

Last Starfleet


From the post:

Space is a popular theme in modern board games. I think the reason this has happened, besides the popularity of Star Wars, Star Trek, and Battlestar Galactica, is that there is just so much you can do with it. Themes like races, resource gathering, combat, or colonization of planets are all things that you can do in the vast emptiness of space.

Today we will be looking at a co-op game, currently on Kickstarter, that focuses on the colonization of volatile planets. The year is 4010 and mankind still hasn’t gotten around to colonizing other planets, lots of red tape involved. In a tragic turn of events, the Earth explodes leaving only a small group of humans rallying to the nearest life-sustaining planet. Players will work together to colonize this new home world while dealing with dangers presented by the planet. Let’s dive a little deeper to see if this game is something you would like to support.

Last Starfleet is a 2-6 player, cooperative hand management game that plays in 60-90 minutes.

Board Game Quest posts Space Cadets: Dice Duel Review

Board Game Quest takes a look at Space Cadets: Dice Duel and gives you their thoughts on the subject in their latest review.

Space Cadets


From the post:

When I heard Stronghold Games was coming out with a new real time game at Gen Con 2013, my interest was immediately piqued. My expectations were somewhat tempted because this was the second game in their “Space Cadets” Universe and the first game had, unfortunately, fallen somewhat flat for me. Regardless, I still wanted to check it out. At the risk of a spoiler, I can say that I’m really happy I did. Space Cadets: Dice Duel stands on its own as a unique board game that’s a whole mess of fun. What players get is a frantic, team based board game that promises to keep you on the edge of your seat. Do they deliver? Read On!

Space Cadets: Dice Duel is a real time, sci-fi fighting game for 4-8 players that plays in about 20-30 minutes. Space Cadets: Dice Duel plays best with 6 or 8 players.

Board Game Quest posts Firefly: The Game Review

Board Game Quest has posted a new game review. This time they take a look at the Firefly game from Gale Force 9.



From the post:

Over a decade ago, a little known TV show premiered on the FOX network called Firefly. As any fan of the show (Browncoats as they are known) can attest to, this sci-fi/western TV show was completely mismanaged by the network until it was canceled halfway through its first season. To say the show has gone on to become a cult hit would be a gross understatement. Firefly has spawned a loyal following of Browncoats that any TV show on the air now would be drooling to have.

It’s with these fans in mind that we take a look at today’s review of Firefly: The Game. Published by Gale Force Nine, the Firefly: The Game quickly sold out at its Gen Con premiere in 2013. Was this hype founded or were people suckered in by the face of Nathan Fillion on the box? A better question is if Firefly is actually a good game or simply just using the license to leech dollars from loyal Browncoats? Read on and let’s find out!

Firefly: The Game is a Pick Up and Deliver board game for 1-4 players that plays in about 2-3 hours. Firefly plays best with 3-4 players.

Board Game Quests posts expected GenCon 2014 game releases

Board Game Quest has posted up a list of gaming companies coming to GenCon and what new releases they expect to have.
Many of the spots aren’t filled in yet, but will hopefully be so as the months progress towards the show.



From the post:

Everyone knows that if you want to find the biggest game releases of the year, you have to head over to the annual Essen Speil in Germany. But for those of us that can’t afford to jetset across the world, then the annual Gen Con game convention is one of the biggest game conventions in the U.S. Every year, 40,000+ games head to Indianapolis to devour booth food and hours of gaming. Smart publishers have learned to take advantage of this die hard crowd and almost always have a new game or two to release at the convention.

In order to prepare you for the con, I’ve decided to do some leg work for you again. I’ve contacted many of the game publishers that will be exhibiting at Gen Con this year to find out what their new releases are. Many already know what they will be doing, but others are only now just figuring it out. With that in mind, I will be updating this page all summer long as the convention approaches. So be sure to check back often to keep up on what’s debuting at the con. You can also follow us on twitter and will announce there when we’ve updated this page with new information.

Board Game Quest reviews Vikings

Board Game Quest takes a look at Vikings in their latest review article.



From the review:

Draw a tile and place it on the table…place a wooden figure or “meeple” on the tile…score and repeat. Does this sound familiar? If you’re a fan of Carcassonne or other Carcassonne-like games, it should. However, in this review we are not building roads, cities, farms, and cloisters in the French countryside. Today, our meeples wear pointy helmets and can take on one of six roles, depending on their color. The tiles we draw only have two features on them: water and islands. This is the world of Vikings, a game originally released by Hans im Glück (and distributed in the US by Rio Grande Games) in 2007. It has long been out of print and has been very hard to find in recent years. However, it is scheduled to be reprinted and re-released in May 2014 by Z-Man Games, so I thought this would be a good opportunity to revisit one of my favorite games, explain the game play and give some of my thoughts on it. Read on!

Vikings is a tile placement and auction/bidding strategy game by Michael Kiesling, for 2 to 4 players ages 10 and up, and plays in about 60 minutes. Vikings plays best with 2-3 players.

Board Game Quest posts Jungle Ascent Review

Board Game Quest has posted up a new review article. This one’s for Jungle Ascent.



From the article:

There is one type of television show that I will always stop to watch besides telenovelas and that would be game shows. Everything from The Price is Right, Family Feud, or Amazing Race will cause me to stop my channel surfing and watch. One of my favorite game shows of all time was on Nickelodeon back in the early 90’s, Legends of the Hidden Temple. In LofHT, kids would compete in teams of two in a variety of mental and physical competitions until only one team remained. This team was allowed to go into the temple to find the ancient artifact for that show. I think it’s the fond memories I have for that show that made me interested in the game that we are reviewing today. Jungle Ascent is a racing game where explorers are trying to be the first to reach the top of the Cliff of Frab to claim the treasure. Players will use cards to build platforms to move up the cliff, set hazards to stop the other players, and take special actions as their explorer pawns ascend the rocky face. Is this game worth the dangerous climb or should you just stay on the ground? Read on.

Jungle Ascent is a hand management racing game for 2-4 players and plays in under 30 minutes. In my experience, the game plays best with 4 players.

Board Game Quest posts Marvel Dice Masters review

Board Game Quest takes a look at the new Marvel Dice Masters game from WizKids and lets you know what they think about the subject.



From the review:

I could not be happier with Marvel Dice Masters (MDM) as the first game I review for Board Game Quest. I have been looking forward to playing this game ever since I became aware of its existence. A game that is a blend of Quarriors and Magic: the Gathering? Sign me up! I liked Quarriors, especially the dice building aspect of the game, but I was disappointed by the simplified combat system. As for Magic, I really like the game play, especially the battlefield tactics, but my usual gaming partner, my wife, does not like deck construction. So what do I think of Marvel Dice Masters now that I have had a chance to play several games? Read on to find out.

Marvel Dice Masters is a collectible dice building/battling game for two players that plays in about 20 minutes.

If you were stranted on a Desert Island, what game about Desert Islands should you play?

Board Game Quest has posted up their list of Top 5 Desert Island games. Do you agree with their picks? Let us know in the comments.



From the post:

I was watching TV a while ago and the movie Castaway came on. While I was watching Mr. Hanks have a conversation with his volleyball buddy Wilson, it got me thinking about desert island games. I’ve seen plenty of people have conversations about “if you were trapped on a desert island, what game would you bring”. As fun as those conversations are, I thought it would be fun to take a more literal approach. What is the best game about being trapped on a deserted island?

Board Game Quest tells us a Fairy Tale

Board Game Quest posted up an article reviewing the card game Fairy Tale.
Does everyone live happily ever after? Read the review to find out.



From the post:

I’m always eager to get my hands on a new card drafting game. I don’t know what it is about that game mechanic that just draws me in, but it’s easily one of my favorites. Perhaps it’s because getting passed a new hand of cards each round gives me a feeling of hope. I’m always excited to see what my new options will be. This is probably why gamers love opening new booster packs of cards for trading card games. It’s like being a kid on Christmas. So when I heard Z-Man Games was going to be reprinting the hard to find card drafting game Fairy Tale, I jumped all over it. Fairy Tale promised to be an easy to learn card game that is both unique and plays quickly. Does it succeed? Read on to find out! Fairy Tale is a card drafting game for 2-5 players that plays in about 20 minutes. Fairy Tale plays best with 4 players.

Board Game Quest reviews The Agents

Board Game Quest takes a look at The Agents from Double-Edge Games and gives you their thoughts on the subject.



From the review:

James Bond, Chuck Bartowski, and Jason Bourne…what do they all have in common? They are secret agents of course! Last year the card game The Agents blasted its way through Kickstarter to the tune of $275,000. No small task for a low priced card game. Well we finally got our hands on a retail copy of The Agents and have been able to put it through the paces. The Agents tasks players with running their own team of secret agents and spies. Using a unique card facing mechanic, The Agents promises to blend some easy to learn rules with some hard decision making. Do they succeed? Read on!

The Agents is a card game for 2-5 players that plays in about 30-45 minutes. The Agents plays best with any number of people.

Board Game Quest reviews Pixel Tactics 2

Board Game Quest takes a look at Pixel Tactics 2 in this review article.

Pixel Tactics 2 review


From the article:

A while ago we reviewed the 2 player card game Pixel Tactics from Level 99 Games. This tactical card game has players quickly building an army on a 3×3 grid. If you haven’t read our review yet, I’d highly recommend starting there, as much of that information will be relevant here (and won’t be rehashed).

Pixel Tactics 2 is the newest offerings from the Pixel Tactics universe of games. For those looking for more cards and more variety to battle their opponents, you may have found what you are looking for. Is this sequel a worthy addition to the Pixel Tactics lineup of games? Read on!

Pixel Tactics 2 is a 2 player battle card game that plays in about 45 minutes.

Push your luck with Capo dei Capi

Board Game Quest takes a look at the dice game Capo dei Capi in this review article.



From the post:

I have quite a few “push your luck” dice games in my gaming library. One of the main reasons for that is because my primary gaming partner seems to love them. Whenever we have a little bit of free time to kill, she’s always suggests we reach for one of these excellent filler games. It’s understandable why, they are easy to get to the table, play quickly, and refreshing on the rules usually only takes minutes.

Today’s review of Capo dei Capi will take a look at the newest entry into the push-your-luck genre of games. In this two player only dice game, each player is taking on the role of a rival gang during the prohibition era in the United States. Does Capo dei Capi have enough to stand out in an already crowds genre of games? Read on to find out!

Capo Dei Capi is a push your luck dice game for two players that plays in about 20 minutes.

Board Game Quest reviews Incredibrawl

Board Game Quest takes a look at the Incredibrawl card game and gives you their thoughts on the subject.


From the review:

When I was a kid, we used rock-paper-scissors to decide many things. Which team would bat first, what game we would play, or who had to tell mom we broke something just to name a few? Despite rock, paper, scissors being a simple mechanic, if used correctly it can be an effective mechanic in board games by simply taking three different attributes or unit types and make them have dominance and weakness to the other two types. This mechanic is used in a few board games today; Civilization comes to mind, as well as the game we will be looking at today. In IncrediBrawl, each player has a deck of cards with a vast array of colorful characters that deal out one of three damage types. Players will send out their champions in hopes of winning glory by defeating the other player’s creatures. I had the chance to play this game as a prototype during their successful Kickstarter campaign and have been looking forward to playing the final version. Is there more to the game than just a rock-paper-scissors mechanic? Let’s get to it.

IncrediBrawl is a simultaneous play card game for 2-4 players that plays in 30 minutes. In my experience, Incredibrawl plays well with all player counts.

Board Game Quests posts Top 10 Team Board Games

Board Game Quest has posted up their list for the Top 10 Team Board Games.
Do you agree with the list? What would you change?


From the post:

When it comes to choosing a team game, there are actually a good amount of options out there. From the classic partner card games (Canasta, Hearts) to more unique offerings, there is something for just about anybody. For the purpose of this top ten list, I decided to set a few simple guidelines. First, there are no “1 vs many” games included. The “1 player vs” games just don’t feel like a team to me. So games like Descent, Betrayal at House on the Hill and Last Night on Earth are out. Second, there are no games included that are clearly 2 player with alternate 4 player rules. Usually these games play much better with two players and the four player rules just divide up the work of one player. So games like Stronghold, Star Wars: The Queen’s Gambit and War of the Ring are out.

The Horror. The Horror.

Board Game Quest takes a look at Eldritch Horror in their latest review article.


From the review:

Almost a decade ago, Fantasy Flight Games released a little board game called Arkham Horror. This was a cooperative game of investigation and adventure themed around the Cthulhu Mythos. Arkham Horror went on to spawn 8 different expansions while it skyrocketed in popularity. Yet as popular as Arkham Horror was, it wasn’t without its flaws. The game, while really fun, was a chore to teach and had some really fiddly rules.

In 2013, Fantasy Flight Games once again went to the Cthulhu well (having visited said well in 2011 with Elder Sign) and emerged from the hidden depths with a new game to appease the Great Old Ones. Eldritch Horror is an adventure game that will launch players out of the confines of Arkham and take them around the world as they try and banish the great Ancient Ones. Eldritch Horror has been heralded for having a similar feel as Arkham Horror, but with much more streamlined rules and an overall easier play. Did they succeed? Read on!

Eldritch Horror is a globe-trotting adventure game for 1-8 players that plays in about 2-3 hours. Eldritch Horror plays best with 4 players.

Board Game Quest posts Trieste Review

Board Game Quest takes a look at the 3-player Trieste card game in this review article.


From the review:

When it comes to board gaming, 3 players can sometimes be the ugly duckling of gaming. With a couple of exceptions, games involving direct conflict are usually a disaster with only 3 players. Invariably, one player ends up being the target of the other two, making for a miserable experience for the player on the receiving end. Usually, when you have only three players, you are better off just reaching for a non-confrontational euro game.

Well the new card game Trieste, from Victory Point Games, seeks to solve that aforementioned problem. Trieste is a card game for exactly three players where each player takes one of three unique roles as they vie for control of this coastal city. Does Trieste really solve the 3 player problem with conflict games? Let’s find out!

Trieste is a quick playing, unique role card game that plays in about 20 minutes. You can only play Trieste with 3 players.

Interview with Board Game Artist Xavier “Naïade” Durin

Board Game Quest sat down with board game artist Xavier Durin and figured you’d like to know what they had to talk about.


From the article:

I’ve recently been hooked on the amazing progress of the Tokaido Collecter’s Edition Kickstarter campaign. With only a couple of days to go (at the time of this writing), the game has already pass $400,000 in support. I already own a copy of Tokaido, but I’m still backing the collector’s edition. One of the reasons I enjoy Tokiado so much is because of the fantastic artwork. Playing the game has an almost zen like feel as the artwork and components just tie together perfectly to fit the theme. Thinking more on this, I was prompted to hunt down Tokaido’s amazing artist, Xavier Durin. He was kind enough to spare a few minutes to talk with us and answer some questions. Xavier Durin, known in the board gaming world as Naïade, has illustrated some eye catching games like the aforementioned Tokaido, Seasons, and Isla Dorada. Naïade doesn’t actually speak English, so we did our best to clear up any translations errors. I hope you enjoy his insight into being a board game artist.