I just saw that there was a new tomb found in Egypt that’s giving more insight into one of the most intriguing civilizations in world history. All sorts of things have been found in Egyptian tombs. They’re a great thing to toss into your RPGs, too. But it can be hard to come up with things to put in there. Thankfully, that’s where Skirmisher Publishing steps in with their newly-released 100 Oddities for an Egyptian Tomb.
From the release:
Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.
In 100 Oddities for an Egyptian Tomb, Skirmisher Publishing provides Game Masters with descriptions of thematically appropriate encounters, items, and creatures with which to bedevil or intrigue players as they venture beneath the dunes and sandstone, into a tomb that promises death and revivification. This universal mini-sourcebook fills in for hours of research, sparks the imagination of storyteller and player alike, and enhances the experience of an iconic RPG environment.
100 Oddities for an Egyptian Tomb also includes a section on using Scarab Tokens in game sessions and an appendix on randomly generated mummies.