Taverns. Inns. Bars.
If you’ve played an RPG for any amount of time, chances are your characters have ended up in at least one, if not multiple versions of all of those. That can be tough for a GM to keep up with. So that’s where SideQuests: Tip-Top Taverns is here to help. It’s descriptions for 20 different establishments for your adventurers to rest, relax, and find some new adventures. The book is up on Kickstarter now.
From the Kickstarter
Since the dawn of time — or at least since tabletop games have been around — roleplaying games and taverns have always gone hand-in-hand: Taverns serve as the tried-and-true traditional starting point of an adventure, as a central hub to each unique location throughout a campaign, and as a locale for the players to glean key storyline information from the various characters that populate a Game Master’s story. It is because taverns are so integral to the roleplaying experience that this project, a compendium of different Taverns, has been borne.
SideQuests: Tip-Top Taverns is a supplement filled with twenty different Taverns for your adventure, all featuring unique barkeeps and patrons, waitresses and staff, menus, drunkards, entertainment, barfights, adventure hooks, and more! Each Tavern is fully fleshed-out, offering multiple pre-generated options, so when your party is in need of a bar, you will always be prepared. The twenty diverse taverns will feature trendy locales based on different races, intriguing locations, and — of course — the potential for interesting storylines and adventures. The taverns themselves don’t adhere to a specific game system, so you can use them with D&D, Pathfinder, 13th Age, or any other tabletop RPG. You can treat the twenty taverns as their own separate chapters, or even simply roll a d20 to decide which Tavern your players have ended up in… The choice is yours!
The campaign is over its goal with still 17 days left to go.