Scott Haring Returns to Car Wars

By Polar_Bear
In News
Apr 30th, 2014
10 Comments
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Steve Jackson Games is bringing back Scott Haring to the Car Wars team for a new, revamped version of the rules.

Car wars

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From the announcement:

Rev those engines and load up the rocket launchers – Car Wars is coming back, with old hand Scott Haring in the driver’s seat. Haring, the former editor or Autoduel Quarterly magazine, the developer of Deluxe Car Wars, and the author and editor of many more titles released in the game’s heyday, will serve as Car Wars Line Editor for publisher Steve Jackson Games.

When SJ Games launched the amazing Ogre Designer’s Edition campaign on Kickstarter, one of the stretch goals was a promise to produce a Kickstarter-backed edition of Car Wars. As line editor, Haring will be working with the Kickstarter contributors in moving Car Wars into the 21st century of game design and the 22nd century of game worlds.

“I’m thrilled to be back,” Haring said. “Car Wars was the game that got me started in the industry, back when dinosaurs roamed the earth and all, so being part of the relaunch of this tabletop classic will be exciting beyond belief.”

“This has been in the works for quite a while,” said Phil Reed, Chief Operating Officer. “Steve and I knew we’d need a dedicated Car Wars person if we were going to do the game justice, and we wanted someone we knew could handle it. Scott was the right choice.”

The first step will be a re-release of Car Wars 4th Edition and the Mini Car Wars starter pack while Haring begins working with the dedicated autoduelling fans from Kickstarter nation to bring the Car Wars experience back to prominence. Drive Offensively!

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  • GreenJello

    Loved the game as a kid, it’s what got me into wargaming, via Autoduel, the Apple IIe computer version.

    However SJ Games just can’t seem to get an traction on this. I remember the last re-issue in 2001, which just seemed to crash and burn. Have things just progressed to the point that people don’t want to deal with hundreds of charts and rolls? Almost seems like the physics simulation that the original car wars sometimes was is better done on a computer.

    • Ghool

      For what it’s worth, actually playing the game didn’t feel like an exercise in math, even with the rules as clunky as they were.

      They’ll probably Kickstart it like they did with Ogre, and drooling nostalgic fans (myself likely included) will throw money at it.

      While I don’t regret selling my old copies, having a new slick version on the shelf for the odd time I feel like pretending to be Mad Max.

      • Ghool

        …would be nice.

  • EasyEight

    I want minis, too! Car Wars is a fun game, but much more fun with miniatures than just cardboard tokens.

    • Roebeast45

      It still seems like scaling it to work with Hot Wheels and Matchbox would be the best option. Anything but those little chits that disappeared whenever anyone sneezed.

      • Just about everyone I’ve known that’s played Car Wars used Matchbox or similar cars for the game. It’s been a loooooong time since I’ve seen that, though (over a decade), so I couldn’t tell you exactly how they scaled everything else to play it at that size.

        • Soulfinger

          Hammer + Hotwheels car = Post Apocalyptic Vehicle. It is a shame, because I can agree with some of the above sentiment that once you actually start playing, it’s quite fun, but like everything else Steve Jackson does, the rulebooks look so dauntingly complex that it’s hard to imagine that being the case. Improved layout would go a long way toward fixing that. Better illustrations too, because I would have done much better in college math if the textbooks had top-notch illustrations of cars shooting at each other.

  • willtij

    I plan to just keep enjoying my good ol’ 1st edition Car Wars in the clam shell with all those little cardboard pieces and graph paper maps.

  • cannondaddy

    There were alternate maneuvering rules using a turning template published in AADA Quarterly that let you scale it however you wanted. I always wanted to try life size.

    • Soulfinger

      It’s fun, but you start rethinking things the instant that first machine gun opens fire. If you must try it, stick with an older model “Detroit steel” type car, as they are much easier to up-armor.