Sabresquadron Website Now Live

Sabresquadron is a new company creating rules for modern warfare miniatures games. They’ve just launched their website, so go check it out.

Sabre Squadron


From the launch:

Sabresquadron is a new venture aiming to provide easily playable rules for modern warfare. The rules will cover the period from the start of the Cold War up to the present day, and will also be good for the very near future. The emphasis is on 5 major factors:

Speed – Speed of manoeuvre, speed of communications and speed of decision-making.
Lethality – If it can be seen it can be killed, but being seen doesn’t mean it has to be hit.
Technology – Minor advantages can be significant, but one shouldn’t get bogged down with details.
People – Training and leadership are vital if any weapons are to be used effectively.
Position – Defenders will fire first but a static defence can be found and destroyed.

We are adopting streamlined mechanisms, using only one type of die with consistent scores to achieve success and an optimum set of modifiers. The result is that, with a little playing experience, players will rarely need to consult the Quick Reference Sheet let alone the main rules.

  • Kealios

    So…one major detail is missing: scale of minis? 6mm? 15mm? Universal? “Company-level” indicates larger model sizes – maybe even 28mm?


    The game is set around a company per side, possibly with support platoons added, so the same level as IABSM, FoW and PBI. We’ve tested with 6mm and 15mm and both work very well. 3mm, 10mm and 20mm would all fit as well. 14 AFVs per side in 28mm would crowd a 6′ by 4′ table a bit and the ranges would seem a bit short, but 28mm could work for a game set in a town e.g. Fallujah, Grozny or a fictional setting.