Ok, so I was being a little facetious, saying that we were expecting a Snowpocalypse here in Atlanta, with the little bit of snow that was coming down at the time… but… yeah… we had a bit of a Snowpocalypse. That was the view from my front door last night and it was still much the same this morning. Thankfully, since then, the sun’s come out and much of it is melting. But still… yeah, quite a thing. Good day to stay in and do some gaming. But what games? Well, you can find out what games are like with the Review Roundup!
This week we have: Villages of Velaria, Pandemic Legacy: Season 2, Harry Potter: Hogwarts Battle – Box of Monsters Expansion, Axis & Allies: Anniversary Edition, Wizards Wanted, Braintopia, NMBR9, Ticket to Ride: Germany, Planetarium, Barbarians: The Invasion, Space Race, The Captain is Dead, and Heaven & Ale.
Learn to Play:
In this video I will teach you how to play including: Setup, Player turn, player actions, end game conditions, and scoring. I will also give you my thoughts and opinions on the game, and would love to hear yours.
Board Game Quest:
Note: This review will be a spoiler free look at Pandemic Legacy: Season 2. Everything discussed in detail can be found in the rulebook and the prologue.
Unlike the first season, Pandemic Legacy: Season 2, starts off quite a bit different from a vanilla game of Pandemic. Instead of trying to prevent disease cubes from being added to cities, you are trying to add and keep supply cubes in each city. Season 2 offers a prologue that you can play through any number of times to get used to the slightly different setup.
In order to keep things as spoiler free as possible, I’ll just give a general overview of what’s new the expansion, and limit photos to what’s in the first sealed box.
Much like the base game, the expansion comes with four boxes to open over the course of four games. To go along with the 4 characters from the core box, players can now use Luna Lovegood as their hero. She has a base power that heals someone the first time she draws extra cards. The expansion also includes a new power for each of the other heroes.
Chances are you already know how to play Axis and Allies so I’m not going to bore you with a lengthy gameplay overview. For those of you that aren’t, I’ll give you the quick basics. You can also download a PDF of the rules here.
Axis & Allies is a war game set during World War II between the Axis powers of Germany, Russia and Japan against the Allies of Great Britain, Russia and the USA. The Axis and Allies Anniversary Edition comes with two ways to play. Either 1941 or 1942, depending on what period of the war you want to use. They each feature different setups and turn order, but other than that have the same core gameplay.
Each player takes a wizard player board which grants the player one of four charms (in four separate colors). These charms give bonus money and fame to players as they complete spell jobs at village locations on the board. The player board also has a space for a player’s pixie dust which powers spells and extra movement.
Each turn, players choose how far they will move and whether or not they will take an action. Moving a higher number of spaces costs more pixie dust. In addition, a player can use multiple teleportation type spaces to zip around the map. This is important because budgeting pixie dust for movement vs completing spell jobs is an important calculation in the game.
Braintopia puts your mental synapses to the test. The goal is to recognize patterns, memorize images, solve puzzles or otherwise use your brain faster than the other players. One card at a time. It’s basically cerebral Slapjack.
The rules are simple. Flip over one card from the deck. Players try to deduce the card’s answer based on its category. If you think you’ve solved it, slap it with your hand and leave it covered. The one with the quickest reflexes gets to announce the solution. Correct answers win the card. Guess poorly, and you sit out the next round. Collect two cards to earn a brain token. Gather four brains to win the game.
NMBR 9 is all about stacking tiles as high as possible to maximize your points, and it’s not as easy as you might think. Here’s how it works.
From a single deck of cards holding 2 copies of each of the numbers 0 – 9, a card is flipped over. Everyone takes the tile represented on the card and adds it to their own personal stack of tiles, with just a few restrictions.
The first thing to note is that Germany isn’t a map pack expansion. (Although perhaps it should have been. More on that down below.) It’s a full fledged game in its own right, meaning you don’t have to own any of the other versions of Ticket to Ride to play.
The basic rules are almost exactly the same as basic Ticket to Ride, though. You’re collecting sets of cards, trading them in for trains to claim routes, and scoring points based on how long those completed routes are. The only two notable exceptions are the passengers and the inclusion of two decks of destination tickets, divided into long and short routes.
Board to Death TV:
Matter swirls around a new born star, coalescing on the planetoids that orbit it. Planets evolve, grow and migrate in their orbits, forming a unique solar system by the end of every game. Planetarium is a game of creation, chaos and terraforming on the grandest scale.
Players are competing to crash combinations of elements onto planets that then allow them to play cards to evolve the planets in a variety of ways, with each player looking to evolve planets in the system to suit their own secret endgame goals.
In Barbarians: The Invasion, you control a barbarian clan and lead it on its path to glory. Place your champions on the 3D Volcano to gather resources, construct buildings, pray to gods, and lead your troops in fierce battles to conquer the most regions and become the greatest clan of all time.
The world struggles in the Cold War, and many see the sky as the next battlefield. The era of Space Race has just begun. Do you have what it takes to lead a daring space agency into a new age of human achievement?
Space Race takes place during the first seven decades of the space conquest, and players become directors of newly established Space Agencies. Their goal is to expand them and to achieve astonishing breakthroughs. During the game, players will develop their Space Agencies by acquiring various cards (engineers, technologies, space programs) from a shared pool of cards called Universe.
The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship’s engines (aka “Jump Core”) back online and you win, but because there is a hostile alien ship trying to destroy you, that is easier said than done.
You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online. Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships system’s online, fending off the alien threat, and completing your objective.
Drive Thru Review:
Intro (00:00); game overview (01:10); final thoughts and review (16:32)