I know. I know. This was supposed to go up yesterday.
Well, WordPress has been flaky lately and it missed its posting window. Hence why it’s going up now with a reworded opening talking about it not being posted on Saturday instead of saying, “I’m going to the LGS and gonna pick me up a Minx for Guild Ball!”
But anyway, without any further delay, today we have: Great Western Trail, Click Click Boom, Radiant, Potion Explosion: The Fifth Element expansion, Rone: Races of New Earth, Legendary Showdown, Pocket Madness, Quadropolis, Rocky Road a la Mode, Race for the Galaxy iOS, Warhammer 40k: 8th Edition, Warhammer 40k: Dark Imperium, Port Royal, Flying Kiwis, and Magic Maze.
Toucan Play That Game:
In this video you can find out my thoughts on Great Western Trail by Eggertspiele and Pegasus Spiele.
In this paid video you can find out about Click Click Boom by Thing 12 Games.
Learn to Play:
In this video I will take a look at Radiant and give you my thoughts on the game. I will also go through basic setup and game play including the three different ages and final scoring.
All we need to know for this very exam is enclosed in one box named Potion Explosion: The Fifth Ingredient, that will be the subject of our present report, after a trial session thanks to the organization committee Horrible Games and Ghenos Games and to the creators Stefano Castelli, Andrea Crespi and Lorenzo Silva.
Board Game Quest:
Players in RONE are leaders of post-apocalypse survivors who have banded together in quasi-military groups. Players use their water resources and ability to recycle equipment (cards) to defeat each opponent. A player’s hand and deck of cards represent their life points, so as soon as both are depleted, that player loses.
In Legendary Showdown, each player will take control of a line of characters. Each character will have a point value used to determine their strength in battle. They will not be going in alone. Players will be able to arm their characters with weapons, bonus values, and instant action cards to attempt to earn the upper hand. After all players have played their cards, the character with the highest point value remains in the game, with the others eliminated. Play will continue until only one player has characters remaining and declared the winner.
Like most gamers out there, I play mostly with my family and friends. While the majority of my gaming occurs with my regular gaming group, I definitely enjoy introducing new games to my family. Visits to my parents’ house are always more entertaining when we can sit down and chat while playing a new board game. I’m sure most people can relate to that.
While I have no shortage of games to play with my gaming group, choosing games to play with my non-gamer family members can be a bit more of a challenge. I always like to introduce them to new games (so we are not always playing Ticket to Ride or Carcassonne), but I have to be careful with my selection. Most non-gamers just aren’t going to sit through a 30 minute rules explanation of Terra Mystica.
So with that in mind, we’ve created this article series. In Parental Guidance, I’ll offer up recommendations for games that you can play with your family members, whether they are retirees from the baby boomer generation or your own children. This article series will focus on games I’ve chosen and played with my parents (or sisters and niece/nephews).
In Race for the Galaxy, each player is creating a galactic civilization by playing cards into a tableau in front of them. The cards represent various worlds they are settling (or conquering) and technological achievements. The main goal of the game is to score the most victory points by the time someone either plays their 12th card, or the VP chip stack runs out.
Gameplay is handled via action selection. Each round, every player secretly selects one of 7 roles (which range from drawing cards, to playing cards, to activating planet powers), with all players taking the action from that role. However the player that chose the role gets a special bonus.
Drive Thru Review:
Intro (00:00); quick fluff overview (01:31); rules overview (05:48); matched play overview starts (09:52); battle-forged armies (18:19)
Intro (00:00); overview of models and units (01:54); basic rules overview (17:15)
Port Royal is a simple card game of set collection and pressing your luck. You are trying to earn the most victory points by earning income, hiring people who are worth points, and completing expeditions which will bring in even more money and points.
Players help these poor flightless birds overcome their evolutionary deficiencies and turn them into real Flying Kiwis by launching them from a simple ramp and catapult! If you can group them in the crate just right, or get the most on top of all the stacks, you’ll earn your flightless wings!
Magic Maze is a real-time cooperative puzzle game for one to eight players. Players control four fantasy heroes trying to equip themselves by pulling a heist at the local shopping mall. The players win if the heroes get what they need from the shops and get to the exits before the timer runs out.
- Board Game Quest
- Click Click Boom
- Days of Wonder
- Drive Thru Review
- Flying Kiwis
- Fun Forge
- Games Workshop
- Great Western Trail
- Green Couch Games
- Learn to Play
- Legendary Showdown
- Magic Maze
- Pegasus Spiele
- Pocket Madness
- Port Royal
- Potion Explosion
- Race for the Galaxy
- Review Roundup
- Rocky Road a la Mode
- RONE - Races of New Era
- Thing 12 Games
- Toucan Play That Game
- Warhammer 40k