Well, it seemingly took an eternity, but it is now Saturday.
And, as I expected, from the time I clocked out until even now seems to have gone by very quickly. So, by the time I finish this, I guess it’ll be time for Monday’s Terrain corner…
But that’s as may be.
Today we have: Cauldron Master, Teenage Mutant Ninja Turtles: Shadows Of The Past Board Game Review, April O’Neil Hero Pack For Teenage Mutant Ninja Turtles: Shadows of the Past, Dice City, Picassimo, The Who Were 8, Cosmic Run: Rapid Fire, Roll Through the Ages: The Bronze Age, Dragoon, Dubai: Rebuild the Ruins, Mage Wars: Paladin vs. Siren, Firefly: Crime and Punishment, and Frostgrave Expansions.
Toucan Play That Game:
In this video you can find out my thoughts on Cauldron Master by Alley Cat Games.
theMCGuiRE review takes a look at the newish TMNT board game from IDW Games /Pandasaurus and Kevin Wilson! We did the unboxing of the WORKS edition and now here is the game play of Battle 1 – the entire thing! You know this was only going to be a few turns but I got so into the battle and I could not stop and we went the entire scenario all the way to win condition. So who won? the Villain or the mighty green machine?? You will never know unless you watch and find out.
The game plays just as good as it looks and maybe even better. I absolutely love the battle mechanics and flow of the game. Its simple but offers tons of decisions to be made each game turn. This game is designed to be played as one player taking on the Villain and one player(s) being the turtles but I had a blast playing both sides against myself – that’s how fun this game is!
theMCGuiRE review takes a look at the BRAND NEW April O’Neil Hero Pack Expansion, which will be released officially very soon. What I wanted to lay out in this review are the differences between the O’Neil pack you receive in the “Works” edition from the kickstarter and what you receive in this new hero pack because there are some definite differences!
Dice City is a dice drafting/dice placement game in which you first roll your dice and place them on city spaces dictated by the roll, then activate those spaces for your benefit. The goal of the game is to be the player with the most victory points at the end.
Each player has their own personal board (their city) where they place their dice and any cards purchased from the central market. A player’s turn consists of four steps.
Picassimo is a drawing party/puzzle game for three to six players. Players are artists trying to recreate the stolen works of the great Paco Picassimo. The player with the most points wins.
Each player receives a player screen with a language card tucked in the pocket, a drawing board, and a dry erase marker. The seven transformation cards are shuffled and set aside. Players decide which difficulty to play on, and each player takes a clue card. Players choose one of the two clues at the difficulty agreed level and draw a picture behind their screens.
In They Who Were 8 players are bards recounting epic tales of the gods. Players resolve action cards to bring glory (positive points) and infamy (negative points) to the various gods in play, represented by tiles.
In the individually competitive Titanomachy variant each player serves two immortals in particular, one paired with another from each of their neighbors. Your goal is to bring lots of glory to a pair of deities containing one of your patrons, but not too much glory to yours specifically. The winner is the player whose god has the least points among the pair with the highest total value. Perhaps this shows they’re magnanimity? Or possibly their chicanery.
Board Game Quest:
Cosmic Run: Rapid Fire is a two player dice drafting game with players competing to pilot their three spaceships to sanctuary planets past a minefield. Even if players don’t reach the planets, achieving certain goals earns points and the player with the most points (or hasn’t lost by other means) wins the game.
RTtA is a dice rolling game for one to four players who are competing to build the best civilization in the history of humanity. It is a more complicated gamers version of Yahtzee, rerolls and all.
The game base game takes 30 – 40 minutes, but increases to 45 minutes to an hour with the expansion. The extra time that the expansion adds is more than worth it as I will explain later.
In Dragoon, each player takes on the role of a dragon, trying to collect the most gold from the surrounding countryside. During the game, players will be moving around the landscape, claiming or destroying villages, stealing gold, and battling other dragons. Turns will go by quickly, and if lady luck is on your side, riches will flow into your coffers. Be the first dragon to acquire 50 gold and you win!
Drive Thru Review:
This was video was a paid sponsorship courtesy of Greater Than Games and Drive Thru Review.
Mage Wars: Paladin vs. Siren Micro Review
Firefly: Crime and Punishment Micro Review.
Frostgrave Expansions Micro Review.