It’s another beautiful day here in Atlanta. The clouds are out. It’s raining. There was dense fog this morning.
What? You don’t think that’s beautiful weather?
You know what they call a place that has nothing but “beautiful, sunny days”? The desert. Relatively few things live there.
You know what they call a place that has rain all the time? The rain forest, some of the most bio-diverse and bio-dense areas of the planet! So there!
Ok… that got weirdly antagonistic for no reason. Maybe I should just go check out some game reviews. Yeah. That’s a good idea.
Today we have: Everzone, Portal, The Captain Is Dead, Triumvirate of the Imperium – Inquisitor Greyfax, Triumvirate of the Imperium – Belisarius Cawl, Raise Your Goblets, The Three Little Pigs, Concordia, Adrenaline, Hands in the Sea, Neuroshima Hex iPad Edition, 7 Wonders: Duel, Klask, Rise of Mafia, and Cavern Tavern.
theMCGuiRE review takes a look at EVERZONE the card game from WinterLair and designed by Marco Mingozzi. I really do like this game in comparison to other combat games in the genre. It makes use of some standard mechanics very well and adds a layer of “this feels different” very well. It offer many different game play setups as 1v1 2v2 3v3 and 1v1v1 which makes it very robust and adaptable. So choose your force Numan, Slurrs, or Uthrons and go to battle in this very strategic battle card game!
Cryptozoic and Valve team up to make a sweet game of cake! No really this game is about cake and portal guns…how much better could you get really! Basically you are running through this track like board game incinerating others cake while protecting yours for the win.
The components are fantastic, simple but just right for the theme. Again, you have to remember this was based off a computer game developed by Valve Software, an extremely well done video game at that. I think it translates nicely into this simple yet super fun game I cant get enough of.
The Board Game Show:
Designed by J.T. at The Game Crafter, The Captain Is Dead is a sci-fi themed, cooperative, frantic, and satisfying kick in the ass. In fact, it’s thematic nirvana. You not only get to be the crew member of a starship, your actions during your turn are intuitive and often best suited to your expertise.
Since saturday 14th, the Triumvirate of the Imperium is available, a combined heroes set with 5 miniatures in total, the Archmagos Dominus Belisarius Cawl, the Inquisitor Greyfax as well as St. Celestine, with her entourage of Eleanor and Genevieve.
To continue with the Triumvirate of the Imperium, the next miniature that I’ll be taking care of is the Archmagos Dominus Belisarius Cawl.
Drive Thru Review:
Intro (00:00); game overview (01:02); final thoughts and review (11:16)
In The Three Little Pigs you and your porcine competitors must build houses of straw, sticks, brick or a combination of them all while hoping to withstand the big bad wolf’s mighty lungs. Before you can build your abodes of varying structural integrity, you must gather the material. And you’ll do that by rolling dice.
Concordia is a hand and resource management game for two to five players. Players are merchant family leaders in ancient Rome trying to establish trade connections throughout the Roman world and find favor with the gods. The player with the most points is the winner.
Board Game Quest:
Your goal in Adrenaline is simple. Shoot your opponents and try to score as many points as possible. Each round players will be moving around the board, picking up weapons and ammo, and trying to shoot as many other players as possible.
And as with any good FPS game, the action doesn’t stop when someone dies. They dust themselves off and respawn right away, ready to dish out (and take) more punishment. Players earn points for shooting their opponents, and can earn bonus points for getting first blood or the kill shot. At the end of the game, the shooter with the most points wins.
Punic Wars. What are they good for? Board games. I’ll say it again.
The players represent the conflicting forces of Carthage and Rome fighting throughout the Tyrrhenian Sea for control of Sicily, Corsica, and Sardinia. Players can win outright by a variety of means, but if a game end condition is met, victory is adjudicated by victory points.
Each turn, a player draws three tiles from their stack, discards one and may then play the other two onto the game board. Tiles come in the form of units (both ranged and melee), Modules (boosts other units), or Instants (one time use tiles). Once someone plays a battle tile (or the board fills up), units will attack in descending initiative order. The games combat system is delightfully simple and easy to understand. Be the last player with an HQ still on the board (or have the most points left when players run out of tiles) and you win!
A civilization game need not be a long, drawn-out affair. 7 Wonders: Duel, like its older brother, is a civilization building game where players draft cards that represent economic, cultural, scientific, and military achievements. As players collect cards, they increase in power through three Ages. The game can end in a scientific or military victory, but if this doesn’t happen, each player’s civilization is compared through victory points.
Board to Death TV:
The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as “obstacles” – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small, red ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!
The Rise of Mafia is the first of its’ kind tabletop game based on real life mafia from 1930s’ with only one goal…to become a Don!
Cavern Tavern is a worker (dice) placement and resource management game that is set in a fantasy world. Each player assumes the role of a worker in the tavern. Your job is to serve drinks, work in the kitchen, do chores, and on top of that try to keep every guest happy, including the nasty and greedy barkeep.