It’s another Tuesday. My week’s gone rather well. I got some Pathfinder books in the mail, and some packages I’d sent out to gaming friends got there safe and sound. But, as always, I’m looking forward to the weekend. Though, in this instance, I hope the week doesn’t go by too quick. Why? Because I’m busy as a one-armed paper hanger over here. Lots of stuff going on behind the scenes for things. I need all the time I can get right now. But while I’m working on all those things, I can still enjoy some gaming podcasts such as these…
Today we have: Primecast Episode 40; Plaid Hat Games Podcast Winter Break – Part 3; The Cardboard Herald Episode 11: The Bard of BardicBroadcasts; Rolling Dice and Taking Names Episode 110: Heroes of Land, Air, & Sea, Raise Your Goblets, Survey and 2017 Predictions; Blue Peg, Pink Peg Episode 90: The Oracle of Delphi and Wisdom Check 4 (with Stephen Buonocore, plus CONTEST); Epic Gaming Night Podcast Episode 89: Next Step Games; Anonymous Tabletop Episode 10: Going Rogue; and Meeples & Miniatures Episode 192: Jim Bambra & Combat HQ.
Privateer Press Primecast Episode 40 is live!
Join our hosts Will Hungerford and Will Shick as they chat about upcoming errata and new releases. Writing Manager Matt Goetz and talks with Shick about the rise of Protectorate of Menoth Warcaster, Tristan Durant. No Quarter Editor in Chief, Lyle Lowery and Hungerford discuss the return of GRIND™ and other No Quarter games. The episode wraps up with Will and Will giving send us out with a preview of the next Primecast.
Continuing our new format, Alex plays the role of GM in a game of Dread with Colby, Isaac, Dave, Callin, Sam, and Rachel.
Murder, mystery, confusion, and a cabin in the woods. What could go wrong?
Jack talks with The Bard of the BardicBroadcasts youtube channel, perhaps best known for the viral hit “Why Heroquest is so Great”. Bard uses his “cracking unboxings” to share gaming’s history and lore. We talk Heroquest, unboxings, games workshop, D&D, Tolkien, and so much more.
Gamelyn Games has been killing it with all their Tiny Epic series, but they are expanding into the next realm with their newest Kickstarter Heroes of Land, Air and Sea. This is a 4x game without the hours of play that are often associated with these types of games. We were able to get this game on the table, learned and played in under 2 hours. Even with the few questions on the rules, the game was very easy to grasp and understand. Best of all, the downtime in this game was limited with only the start of each round being the speed bump as everyone thought through their next series of actions to perform in the coming round. But once the round got started, we were off and running. Before long, the game was over. Will admit, it might have taken longer had we been more aggressive with the other each other thus slowing down resource production, but still we made good time.
During this week’s episode:
1) The Pegs discuss recent news and a recent game plays including Star Wars: Destiny, Burger Up, Fuji Flush and more;
2) Review Stefan Feld pick up and deliver game published by Tasty Minstrel Games, The Oracle of Delphi, and;
3) Have some more trivia fun with Honorary Peg Stephen Buonocore.
This week Roy talks about Heroes of Land Air & Sea and Unlock! Rob talks about date night games. and we look at what games are good for the Next step in to deeper games!
Welcome to Anonymous Tabletop Episode 10.
In this episode Tim tries his hand at another introduction, spins a tale of Christmas past, and we find out the hard way that Joe’s extremely allergic to cats.
We also try to have a spoiler free discussion on our thoughts on Rogue One, introduce the Lathan Buzzer, and Katie rants about some missing Bothans.
In addition, we offer up our ill-fated New Years resolutions, see what we’re looking forward to in 2017, and introduce you to Geeky Jean and Celebrity Deathmatch.
And last but not least, we reach far too deep into Tim’s Sack and find that he knows way too much about slug sex and chainmail.
In this show, hosts Neil Shuck and Mike Whitaker talk to games designer Jim Bambra about his extensive work in the hobby. We also take an in-depth look at his latest set of WWII rules- Combat HQ