Otherworld to release official Labyrinth Lord miniatures range

By tgn_admin
In Fantasy
Mar 7th, 2010
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Otherworld Miniatures will be working with Goblinoid Games to release an official Labyrinth Lord miniatures range.

From their announcement:

This Summer, Otherworld Miniatures and Goblinoid Games will launch a partnership project. Starting in August 2010, a range of boxed sets of ‘Official Labyrinth Lord Miniatures’ will be available, featuring 28mm figures made by Otherworld Miniatures. Most of these models will come from Otherworld’s existing ranges, but some will be designed and sculpted specifically for the new Labyrinth Lord sets.

These boxed sets will be level specific, with the first sets featuring the weaker monsters found in the upper labyrinth levels. Later sets will contain progressively stronger monsters which dwell in the deeper levels. Some wilderness-themed sets will also feature woodland inhabitants and creatures found in a marshland habitat.

This range of boxed sets will be tied together by a set of mini-adventures which are included in the boxes. Individually, they’ll make an entertaining evening’s adventuring, but together they make up an exciting mini-campaign. Adventures will be written by some of the best writers of the old-school gaming scene, including Jeff Talanian, James Maliszewski, Rob Conley and Michael Curtis, and many others.

“I have been a role-player and miniatures enthusiast for over 30 years. Otherworld Miniatures now produce the figures that I wish I had been able to buy when I first started gaming. They are inspired by old-school imagery, but we use modern sculpting techniques and production standards to make miniatures that would never have been possible in the early years of our hobby. Goblinoid Games follow similar principles with their Labyrinth Lord game, and I think that we’re ideally suited to work as partners.”

Richard Scott
Otherworld Miniatures

“Richard started Otherworld Miniatures right about the same time I started Goblinoid Games. Over the last 3+ years I’ve been totally blown away by the figures they have produced. Not just because of their quality, but also because they truly do produce figures that capture that period of time in gaming history when everything seemed new and dungeons were filled with gritty danger. I’m very excited at this partnership. Our companies have both come a long way since 2006, and it seems only natural for us to team up now to promote our mutual goals of keeping the old-school torch burning.”

Daniel Proctor
Goblinoid Games