New Star Trek Attack Wing Preview: Kyana Prime
Star Trek.com posted up a new preview for the upcoming wave of Star Trek Attack Wing release from WizKids. Along with the new ship, of course there are new upgrade cards to be had as well. This one gets you some pretty nasty new weapons, including a once-per-game shot that rolls 8 dice for attack and ignores shields. There’s also a set of torpedoes that rolls 5 attack dice. Ba-da-boom, indeed.
I do wish they used larger images for their card previews, though.
From the preview:
Welcome to the second of StarTrek.com’s exclusive First Looks at NECA/WizKids Games’ tactical space combat miniatures game, Star Trek: Attack Wing. Today, we are looking at the contents of the Kyana Prime Expansion Pack, which will be available in May as part of the Star Trek: Attack Wing Wave 14 release. While lacking the Evasive Maneuver action on its action bar, the dual faction Krenim Weapon Ship can be a difficult ship to damage thanks to its special ability, which could possibly add 3 Evasive Maneuver tokens beside the ship on a successful roll. Annorax adds a Tech upgrade to the upgrade bar, which is beneficial since he can disable an upgrade to reroll a die. He can further stymie the opponent when he adds the Causality Paradox Elite Talent to the ship. Alternately, Obrist can force a temporary truce between your ship and an opponent’s ship, but at the cost of discarding a Weapon upgrade.
Chroniton Torpedoes ignore the opposing ship’s Shields when dealing damage and can be fired from the forward or rear arcs of ships. When players require more damage potential, the Temporal Incursion secondary weapon, which can also greatly impact the opponent’s upgrades, will be a wise choice. With so many Tech slots on the ship, players have some great options from which to choose. Temporal Wave Front has the chance to disable numerous cards on multiple ships, which could cause an opponent’s force to be completely ineffective for a round. Using the Temporal Core to reduce the number of attack dice the opponent is rolling can keep the ship in the fight for longer durations, while Spatial Distortion can be a boon when a player needs to evacuate from a tactically inferior position, only to reappear at the best location to continue the fight the next turn.
In the Temporal Incursion mission, you take on the role of Annorax as he attempts to undo the death of 50 million of his people, including his beloved wife. With special rules that keep the Temporal Incursion upgrade in play during the scenario, it’s only a matter of time before he succeeds, unless the Federation can put a stop to his machinations once and for all.