MOD.CO.N terrain from Warmill available for pre-order

By Polar_Bear
In News
Jan 30th, 2013
2 Comments
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Warmill is now taking names of those gamers who want their MOD.CO.N terrain (Modular Corridor Network) as soon as it’s available. Be the first gamer on your block with these pieces when they’re released.

From the announcement:

The MOD.CO.N system from Warmill Heavy Industries allows for the fast construction of a colony vessel that can be reconfigured to a ground-based installation on arrival at your new planet.
Reports that MOD.CO.N constructions are 345% more likely to be infested with zombies, aliens and failed scientific experiments are immediately surpressed by Warmill Heavy Industries’ legal team to protect our investors’ interests.

MOD.CO.N is lasercut from high-quality 3mm MDF, and is extremely flexible, featuring a range of corridor lengths and junctions, and a modular room construction method using corners, crosswalks and t-junctions to build rooms as large as the player needs by replacing pillars. We’re also offering FREE worldwide shipping on a range of bundle deals.

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  • surprize

    “345% more likely to be infested with zombies, aliens and failed scientific experiments”
    🙂

    These look pretty nice. IMO better than the similar idea of bughunt corridors on Kickstarter and for a comparable price. Like the way some of the sections can go parallel to open up areas so its not just “corridors” and “rooms”, but can be arranged to blur that distinction. Top stuff.

  • wormwoode

    You can certainly get a lot of Bug Hunt stuff or $200-$300, right now. Not the best run kickstarter I’ve ever seen (stretch goals being too slowly announced, and broken into “basic” and “advanced” kept me away), but they look more detailed than the Mod c.o.n. stuff. I think the Bug Hunt stuff is pre-punched, too – so you don’t have to worry about the hassle of getting all those fiddly bits of the sheet cleanly (but you also don have the scraps to scratch build with).

    Bug Hunt should definitely take note of the way Mod c.o.n. uses standardized squares (40mm, I think), and makes some of it’s core components swappable – so you can make those big rooms without chopping up your kit or buying into “advanced” stretch goals. In making/buying gaming terrain, the more modular and the more game systems it supports, the more likely folks are to make an investment in big kits like these.

    I think the big tipping point for MOD c.o.n., at the moment, is the fact that it’s a pre-order rather than a kickstarter. The bug hunt stuff appears to be a great idea being run by one person with one laser cutter. It could bomb and leave all those backers in the lurch.