Hopefully the week has been treating you well.
Anyway, we've got some of those bite-sized stories to give you. In this installment there's: Angry Mojo Games opens up Webshop, Brigade Models Releases New British Spaceships, Menhir Games posts new renders for KStarter stretch goals, Beasties & Bygones posts Jester Class preview, Quantum Gothic re-releases Quantum Cannon and Sentry-platform twin gun systems/rocket v1, some more sessions of The Fiver from The Meeple Mechanic, New Army Men Combat Update from One Page Rules, Acheson Creations Releases new Skull Tower, 15mm Hades Ghost Team has been released by ClearHorizon Miniatures, Manorhouse Workshop Update #20 Modular Underground Project, and EZPainter Price adjustments.
Angry Mojo Games Opens Up Webshop
We just put our webstore live earlier this week, all those goodies from Kickstarter are now available to the masses. Some newer stuff is up as well, including some very functional sets for Infinity.
Brigade Models Releases New British Spaceships
For this week’s new release, we have more additions to our ever-popular British spaceship fleet. The new Colossus class battleship is of similar size to the existing Churchill, but instead of the latter’s all-round turret firepower, the Colossus has heavy fixed-forward armament comparable to the much larger Fisher dreadnoughts.
In addition, we’ve created a missile turret option for the existing Battleship and Heavy Cruiser models to create the Wellesley class Missile Battleship and Kent class Missile Cruiser. The turrets are also available separately for conversions and scratchbuilding.
SFS-100a – Wellesley class Missile Battleship – £7.50
SFS-103 – Colossus class Battleship – £7.50
SFS-120a – Kent class Missile Cruiser – £3.50
SFS-7051 – British Missile Turrets – £1.50
Menhir Games posts new renders for KStarter stretch goals
Menhir Games updates renders for the stretch goals in his Kickstarter campaign to fund 28mm fantasy characters of various races and aesthetics.
In this case an Oni demon from japanese mythology (standing on a 30mm base) and a human champion, based on medieval Hindu culture.
Beasties & Bygones posts free Jester Class rules
Beasties & Bygones RPG Sneak Peek #1 Free Jester Class Playbook (alpha version) is available now.
For the Jester, words and body language are weapons and laughter is ammo. Part stand-up comedian, entertainer, and fool; Jesters are attention starved. Part whistleblower, political pundit, and venom-tongued wild magician; Jesters see the world as one big joke and everyone can be the butt! The Jester Class is a base class but In Al'tearth, there are different types of Jesters.
Quantum Gothic re-releases Quantum Cannon and Sentry-platform twin gun systems/rocket v1
More products have just re-joined our QG range! This time is the Quantum Cannon's turn together with our Sentry twin-gun platform turrets/rockets. Enjoy!
The Fiver with Tina Christensen on Designing Among Nobles
Hello! My name is Tina. I live in Copenhagen, Denmark, where I work as a scientific adviser at the Danish Meteorological Institute.
I am an avid boardgamer with 120 games in my collection. I am very fond of Euro-type games with elements of resource management and worker placement, such as Puerto Rico, Caverna and Tzolk’in. I enjoy civilization building games like Through the Ages and Nations. I love the thematic atmosphere and the thrill of the chase in Fury of Dracula.
The Fiver with Teale Fristoe on Designing Birds of a Feather
Hi! I’m Teale Fristoe! I grew up in Alaska, but moved down to California for school and have happy lived here ever since. I come from a programming background, but I spend my days designing and publishing games now. I’m also a big hiker and birder, as you might have already figured out if you’re familiar with my current project, Birds of a Feather.
The Fiver with Scott Almes on Designing Best Treehouse Ever
Hello! My name is Scott Almes, designer of such games as the Tiny Epic series, Harbour, Martian Dice, and the upcoming game Best Treehouse Ever!
I currently live in Pittsburgh with my amazing wife, Beth. By day, I work as a product engineer for a company in the railroad industry. In between the cracks of family time, game design, and engineering – I also like to write, and have had stories published in several anthologies.
The Fiver with Dr Gregory Carslaw on Designing Wizard’s Academy
Hi, my name’s Dr Gregory Carslaw and I work for an art publishing company called 3DTotal as a game designer. My parents are both enjoy games and had me rolling dice before I’d learned to talk so I never really had a chance for a normal life. I flirted with being an eccentric academic rather than an inspired designer, but ultimately found that I wanted to do the thing that makes people smile and laugh and sing when it’s going well.
New Army Men Combat Update from One Page Rules
Over the past months we have been receiving a lot of feedback for Army Men Combat, and with today’s update we hope to expand the game in the direction the fans have been asking for.
The biggest thing people asked for was more unit variety, so in v1.1 we are adding a bunch of stuff. We have added rookie and veteran units to give you more variety of infantry types, which should allow you to play new scenarios (for example spec-ops vs. guerrillas). We have expanded tanks to come in 3 varieties: light, medium and heavy, which should allow you to have a better differentiation and create more exciting tank battles. Finally we have added rules for helicopters and airplanes, which should give you even more variety of things to play with.
Apart from re-working units, we also decided to try and improve the core rules a little. We have re-worked the layout of the rules, and have altered the way difficult terrain and elevation works a little. Additionally we are introducing a new activation system which makes things a little more unpredictable whilst balancing out player activations.
That’s it for this update! Remember that whilst Army Men Combat was written with green army men in mind it can be played with anything, from your 40k miniatures to your WW2 miniatures.
Acheson Creations Releases new Skull Tower
Acheson Creations is pleased to release its next Fantasy Worlds product the Skull Tower
This 12 inch (30 cm) tall by 6 inch (15 cm) diameter tower in 28mm scale is available for $150USD.
The Skull Tower is another release from our Fantasy Worlds Kickstarter and is an extremely large casting. More releases coming shortly of the Mushroom Forest, Shoe House and Bridge of Sorrows from the same Kickstarter
15mm Hades Ghost Team has been released by ClearHorizon Miniatures
Armed with the most advanced sensor suite and suppressed weaponry the Hunter/Ambush Discreet Engagement Section (HADES) Ghost Team is able to execute a wide array of missions covertly.
Each team member also has an advanced, lightweight exo-skeleton system designed to allow for super-human capabilities.
Each team comes with nine figures each with an optional backpack and a choice of three heads.
There is a Command figure, SAW gunner, sniper and six riflemen.
Available now for $8.99
Manorhouse Workshop Update #20 Modular Underground Project
Hi to all
The dungeon now opens in height. With the new system of internal stairs and balconies, you can create a multitude of fantastic environments. We start with presenting a spacious hall with imposing stairs leading to three different storey.
The addition of the Gothic walls, makes the design even more elaborate.
The atmosphere is exciting. Imagine what you can create with only these elemrnti. In the next few posts entreme in detail of the individual parts.
Stay connected. Lorenzo
EZPainter Price adjustments
In five days the "Special" Rate disappears to be substituted by a more detailed "Troop" rate!
Although this rate is being removed you still have 5 days to take advantage of that awesome financial loophole that is the "special" rate, with great detail and an awesome finish its a great way to get some paint on your pieces!